Player Matchup
VS
Match Stats

Seek
Increase the duration of Dead Ringer's reveal on destruction by 2.5s.
Level 5

Bullet Hopper
Increase your maximum Ammo by 1.
Level 1

Taste Maker
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Level 2

Paper Design
Decrease the time between bursts of Dead Ringer's inhand fire by 16%.
Level 4

Reinforced Standee
Increase the Health of Dead Ringer by 450hp.
Level 3

Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1

Celestial Body
Armor
Increase your maximum Health by 100.
Level 2

Swift Arrows
Moonlight
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Level 4

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2

Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3

Moonlight Garden
Weapon
Generate 8% Moonlight for each enemy hit with Light Bow.
Level 4

Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1

Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4

Altitude
Armor
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 1

Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3

Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4

Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2

Nether Siphon
Shadow Travel
Heal for 50 every 1s while using Shadow Travel.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Level 1

Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 5s.
Level 5

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 0.6s.
Level 1

Locked and Loaded
Weapon
Increase your maximum Ammo by 4.
Level 2

Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Hunting Season
Hunter's Mark
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 2

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Team 1 Score
2
VS
Team 2 Score
4

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Level 4

Aico Forces
Chain Heal
Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 1

Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 1.2s.
Level 4

Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 28%.
Level 4

Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.2s.
Level 2

Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1

Feed the Spirits
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Level 4

Sustenance
Armor
Increase your Healing received by 40% while at or below 50% Health.
Level 5

Otherworldly
Slither
Gain a 75-health Shield for 3s after Slither ends.
Level 1

Liminal Passage
Slither
Increase the travel distance of Slither by 20%.
Level 2

Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1

Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 600.
Level 4

Electrostatic
Weapon
Increase your Ammo regeneration speed by 12%.
Level 1

Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Level 5

Thunderlord
Weapon
Increase your maximum Ammo by 10%.
Level 1

Outreach
Healing Totem
Increase the deploy range of Healing Totem by 60%.
Level 4

Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 4s.
Level 5

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.
Level 1

War Machine
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 24%.
Level 3

Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 2.4s.
Level 4

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5

Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 20%.
Level 2

Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 1.2s.
Level 2

Light of Dawn
Kindle Soul
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Level 4

Pyretic Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.