Player Matchup

Barik
Barik
Platinum II
CigsAfterSêx
Barik
Platinum II
Level 193
Champion Stats
9W - 12L
1,576 SR
Queue Stats
604W - 604L
1,587 Elo+
Party 1
Maeve
Maeve
Diamond III
saaae
Maeve
Diamond III
Level 999
Champion Stats
2W - 7L
1,424 SR
Queue Stats
799W - 768L
1,605 Elo+
Party 2
Ruckus
Ruckus
Platinum II
tekyuhh
Ruckus
Platinum II
Level 377
Champion Stats
6W - 7L
1,817 SR
Queue Stats
538W - 543L
1,578 Elo+
Party 1
Saati
Saati
Diamond III
ŁımbøヤHęñğøķů
Saati
Diamond III
Level 116
Champion Stats
13W - 13L
1,639 SR
Queue Stats
180W - 151L
1,608 Elo+
Solo
Grover
Grover
Diamond II
Чепушил0
Grover
Diamond II
Level 103
Champion Stats
4W - 3L
1,768 SR
Queue Stats
105W - 55L
1,720 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 358
1,645 SR
1,620 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 796
1,667 SR
1,634 Elo+
Vora
Vora
Diamond V
Io_best_waifu
Vora
Diamond V
Level 999
Champion Stats
31W - 31L
1,615 SR
Queue Stats
1,171W - 1,155L
1,605 Elo+
Solo
Octavia
Octavia
Platinum I
RoyalDevilRider
Octavia
Platinum I
Level 549
Champion Stats
12W - 5L
1,766 SR
Queue Stats
117W - 91L
1,650 Elo+
Party 3
Inara
Inara
Diamond V
Rystyy
Inara
Diamond V
Level 911
Champion Stats
44W - 33L
1,661 SR
Queue Stats
103W - 79L
1,646 Elo+
Solo
Khan
Khan
Diamond I
ThisCutePanda
Khan
Diamond I
Level 805
Champion Stats
51W - 55L
1,644 SR
Queue Stats
1,350W - 1,337L
1,642 Elo+
Solo
Jenos
Jenos
Platinum I
Wanheda2000
Jenos
Platinum I
Level 715
Champion Stats
43W - 37L
1,650 SR
Queue Stats
233W - 223L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
1 / 4 / 3
1,952
177
63,138
54,175
71,218
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Maeve
saaae
Maeve
59
6 / 5 / 5
2,097
191
68,911
37,437
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Ruckus
tekyuhh
Ruckus
51
2 / 11 / 7
2,427
221
49,174
71,500
62,034
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

53
4 / 10 / 2
1,713
156
56,882
36,636
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

53
4 / 8 / 6
3,116
283
45,102
40,796
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Bans
AzaanMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
EvieLillith
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 3 / 7
2,849
259
65,379
35,742
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
12 / 7 / 7
3,226
293
72,762
45,955
18,019
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Inara
Rystyy
Inara
60
4 / 2 / 15
3,425
311
36,914
83,390
12,778
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
12 / 2 / 11
3,320
302
53,309
102,706
26,119
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
3 / 3 / 29
3,839
349
12,180
15,414
11,241
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 7s
Objective Time
6m 40s
40
Kill Participation
107
17
Kills
38
38
Deaths
17
23
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
7
3
7
3.5
W
12
7
7
2.21
W
Inara
Rystyy
Inara
4
2
15
5.75
W
12
2
11
8.75
W
3
3
29
5.83
L
Maeve
saaae
Maeve
6
5
5
1.7
L
Ruckus
tekyuhh
Ruckus
2
11
7
0.5
L
4
10
2
0.5
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,207
Damage
240,544
240,544
Taken
283,207
133,252
Shielding
68,157
129,000
Healing
220,067
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
63,138
63,138
0
14,964
54,175
71,218
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
65,379
43,770
0
10,074
35,742
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
72,762
65,635
1,383
10,556
45,955
18,019
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
Rystyy
Inara
36,914
31,760
0
11,473
83,390
12,778
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
53,309
49,183
6,845
13,926
102,706
26,119
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
12,180
8,539
157,255
8,555
15,414
11,241
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Maeve
saaae
Maeve
68,911
67,891
1,106
9,234
37,437
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
tekyuhh
Ruckus
49,174
32,934
0
4,543
71,500
62,034
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
56,882
51,204
0
2,076
36,636
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
45,102
40,238
73,779
23,298
40,796
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role