Player Matchup

Dredge
Dredge
DarkOfCoeh
Dredge
Level 254
Champion Stats
254W - 115L
1,749 SR
Queue Stats
418W - 221L
1,720 Elo+
Party 1
Evie
Evie
MiichelSB
Evie
Level 268
Champion Stats
28W - 16L
1,749 SR
Queue Stats
394W - 215L
1,719 Elo+
Party 1
Vora
Vora
TefySG
Vora
Level 343
Champion Stats
49W - 48L
1,581 SR
Queue Stats
615W - 679L
1,546 Elo+
Solo
Sha Lin
Sha Lin
Wagtepega
Sha Lin
Level 239
Champion Stats
9W - 7L
1,611 SR
Queue Stats
213W - 129L
1,677 Elo+
Party 1
Skye
Skye
siul-e-idad
Skye
Level 365
Champion Stats
6W - 9L
1,576 SR
Queue Stats
178W - 230L
1,495 Elo+
Solo
Team Averages
Level 294
1,653 SR
1,632 Elo+

VS

Team Averages
Level 768
1,579 SR
1,601 Elo+
Willo
Willo
Niwa-X
Willo
Level 999
Champion Stats
5W - 3L
1,590 SR
Queue Stats
53W - 41L
1,593 Elo+
Party 2
Imani
Imani
alexgluck
Imani
Level 999
Champion Stats
20W - 9L
1,665 SR
Queue Stats
585W - 525L
1,545 Elo+
Solo
Evie
Evie
baixio_lindo
Evie
Level 420
Champion Stats
21W - 29L
1,561 SR
Queue Stats
90W - 83L
1,616 Elo+
Solo
Jenos
Jenos
fgaladri
Jenos
Level 999
Champion Stats
71W - 58L
1,585 SR
Queue Stats
983W - 975L
1,636 Elo+
Party 2
Makoa
Makoa
frankbrunofbl
Makoa
Level 421
Champion Stats
2W - 3L
1,493 SR
Queue Stats
35W - 29L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
DarkOfCoeh
Dredge
51
8 / 5 / 9
4,818
482
54,428
28,040
4,791
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Evie
59
4 / 7 / 8
4,812
481
38,229
25,001
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Vora
TefySG
Vora
59
11 / 8 / 9
4,825
483
61,960
34,442
2,625
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Sha Lin
Wagtepega
Sha Lin
50
9 / 6 / 7
4,534
453
54,327
28,427
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

54
10 / 7 / 8
4,821
482
77,657
27,188
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Niwa-X
Willo
59
4 / 9 / 6
3,997
400
21,826
46,468
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Imani
alexgluck
Imani
59
15 / 9 / 7
4,739
474
47,210
42,485
2,550
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 200 after using Elemental Shift.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

58
7 / 7 / 7
4,308
431
37,144
49,428
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 2.5s.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Jenos
fgaladri
Jenos
59
5 / 4 / 15
4,854
485
17,172
27,337
5,932
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
2 / 13 / 7
5,227
523
19,746
120,883
68,411
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 38s
Objective Time
6m 12s
83
Kill Participation
75
42
Kills
33
33
Deaths
42
41
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Dredge
DarkOfCoeh
Dredge
8
5
9
2.5
W
Evie
4
7
8
1.14
L
Willo
Niwa-X
Willo
4
9
6
0.78
W
Vora
TefySG
Vora
11
8
9
1.94
W
Sha Lin
Wagtepega
Sha Lin
9
6
7
2.08
L
Imani
alexgluck
Imani
15
9
7
2.06
L
7
7
7
1.5
L
Jenos
fgaladri
Jenos
5
4
15
3.13
L
2
13
7
0.42
W
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

286,601
Damage
143,098
143,098
Taken
286,601
7,416
Shielding
76,893
62,966
Healing
139,255
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
DarkOfCoeh
Dredge
54,428
28,487
720
13,626
28,040
4,791
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Evie
38,229
37,249
0
11,366
25,001
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Willo
Niwa-X
Willo
21,826
13,903
0
3,543
46,468
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Vora
TefySG
Vora
61,960
40,809
0
11,218
34,442
2,625

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Sha Lin
Wagtepega
Sha Lin
54,327
49,767
0
14,627
28,427
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Imani
alexgluck
Imani
47,210
8,149
264
8,439
42,485
2,550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
37,144
34,415
0
12,756
49,428
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
fgaladri
Jenos
17,172
14,884
91,321
16,773
27,337
5,932
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
19,746
16,370
0
6,159
120,883
68,411
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
77,657
47,784
0
11,409
27,188
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role