Player Matchup

Jenos
Jenos
Platinum II
Kamigami_No-O
Jenos
Platinum II
Level 999
Champion Stats
9W - 8L
1,657 SR
Queue Stats
375W - 348L
1,565 Elo+
Party 1
VII
VII
Diamond IV
KhunSam
VII
Diamond IV
Level 69
Champion Stats
0W - 2L
1,358 SR
Queue Stats
162W - 124L
1,692 Elo+
Solo
Nyx
Nyx
Platinum III
Perfect-ZeTsu
Nyx
Platinum III
Level 674
Champion Stats
21W - 16L
1,667 SR
Queue Stats
1,058W - 973L
1,520 Elo+
Party 1
Fernando
Fernando
Diamond I
Ronnesk
Fernando
Diamond I
Level 418
Champion Stats
32W - 18L
1,727 SR
Queue Stats
257W - 193L
1,722 Elo+
Party 2
Diamond IV
zXAngelXz
Unknown
Diamond IV
Level 414
Champion Stats
2W - 4L
1,643 SR
Queue Stats
131W - 94L
1,709 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 515
1,610 SR
1,642 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 267
1,683 SR
1,653 Elo+
Barik
Barik
Platinum IV
ChloeFitness
Barik
Platinum IV
Level 70
Champion Stats
6W - 3L
1,806 SR
Queue Stats
191W - 171L
1,641 Elo+
Party 4
Vatu
Vatu
Diamond V
Kavvé
Vatu
Diamond V
Level 415
Champion Stats
2W - 3L
1,548 SR
Queue Stats
368W - 299L
1,686 Elo+
Party 3
Seris
Seris
Diamond V
MidorinoO
Seris
Diamond V
Level 627
Champion Stats
13W - 16L
1,582 SR
Queue Stats
185W - 147L
1,674 Elo+
Party 3
Ying
Ying
Masters
TroubleKitty
Ying
Masters
Level 190
Champion Stats
244W - 184L
1,809 SR
Queue Stats
402W - 360L
1,765 Elo+
Solo
Atlas
Atlas
Qualifying
Δngel
Atlas
Qualifying
Level 35
Champion Stats
25W - 12L
1,670 SR
Queue Stats
100W - 54L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 12 / 21
4,346
272
19,649
40,869
19,218
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

VII
41
13 / 12 / 12
3,735
233
98,458
48,704
2,778
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
7 / 10 / 11
3,344
209
70,214
84,711
31,078
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Fernando
Ronnesk
Fernando
56
6 / 10 / 15
4,147
259
97,123
120,612
178,504
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

zXAngelXz
Unknown
58
11 / 10 / 14
3,967
248
137,107
91,473
0

Level 5

Level 2

Level 2

Level 2

Level 4

Level 1

Bans
MakoaKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
EvieAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
11 / 9 / 22
5,001
313
101,031
111,137
116,350
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Vatu
Kavvé
Vatu
58
9 / 15 / 11
3,464
217
49,429
54,787
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 10% Health.

Level 1

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Seris
MidorinoO
Seris
58
8 / 6 / 28
4,980
311
47,826
55,617
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Level 1

38
14 / 8 / 29
5,232
327
106,033
74,920
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Atlas
Δngel
Atlas
19
12 / 6 / 19
4,133
258
82,050
126,090
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
11m 18s
117
Kill Participation
163
44
Kills
54
54
Deaths
44
73
Assists
109
Player
Kills
Deaths
Assists
KDA
W
11
9
22
2.44
L
7
12
21
1.46
W
Vatu
Kavvé
Vatu
9
15
11
0.97
L
VII
13
12
12
1.58
W
Seris
MidorinoO
Seris
8
6
28
3.67
L
7
10
11
1.25
L
Fernando
Ronnesk
Fernando
6
10
15
1.35
W
14
8
29
3.56
L
zXAngelXz
Unknown
11
10
14
1.8
W
Atlas
Δngel
Atlas
12
6
19
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

422,551
Damage
386,369
386,369
Taken
422,551
231,578
Shielding
116,350
233,901
Healing
265,230
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
101,031
101,031
0
9,747
111,137
116,350
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
19,649
15,753
209,885
11,969
40,869
19,218
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vatu
Kavvé
Vatu
49,429
33,382
0
6,046
54,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
VII
98,458
93,086
0
4,621
48,704
2,778
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
MidorinoO
Seris
47,826
39,781
96,301
17,674
55,617
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
70,214
40,491
0
4,206
84,711
31,078
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Fernando
Ronnesk
Fernando
97,123
53,463
0
1,105
120,612
178,504
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
106,033
37,614
93,340
39,821
74,920
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
zXAngelXz
Unknown
137,107
103,886
0
2,115
91,473
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Atlas
Δngel
Atlas
82,050
82,050
0
2,301
126,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role