Player Matchup

Seris
Seris
Platinum I
ComplexDeBuri
Seris
Platinum I
Level 745
Champion Stats
176W - 151L
1,641 SR
Queue Stats
896W - 857L
1,575 Elo+
Party 3
Inara
Inara
Platinum V
DieKeuleDerEule
Inara
Platinum V
Level 140
Champion Stats
10W - 18L
1,603 SR
Queue Stats
168W - 167L
1,530 Elo+
Party 2
Evie
Evie
Platinum II
Sl1dz
Evie
Platinum II
Level 258
Champion Stats
75W - 73L
1,528 SR
Queue Stats
326W - 315L
1,537 Elo+
Party 2
Ash
Ash
Bronze II
TaikuriCC
Ash
Bronze II
Level 999
Champion Stats
88W - 79L
1,543 SR
Queue Stats
3,960W - 3,948L
1,383 Elo+
Party 3
Saati
Saati
Platinum I
weberj06
Saati
Platinum I
Level 178
Champion Stats
59W - 43L
1,624 SR
Queue Stats
116W - 98L
1,527 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 464
1,588 SR
1,510 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 523
1,631 SR
1,511 Elo+
Rei
Rei
Platinum II
Aircraftice
Rei
Platinum II
Level 907
Champion Stats
62W - 40L
1,717 SR
Queue Stats
443W - 396L
1,520 Elo+
Party 4
Atlas
Atlas
Gold V
CyborgBoy2006
Atlas
Gold V
Level 150
Champion Stats
8W - 6L
1,571 SR
Queue Stats
116W - 121L
1,479 Elo+
Party 1
Fernando
Fernando
Gold IV
II NobleJinx II
Fernando
Gold IV
Level 438
Champion Stats
26W - 18L
1,690 SR
Queue Stats
182W - 178L
1,566 Elo+
Solo
Mal'Damba
Mal'Damba
Gold I
KAALancelot
Mal'Damba
Gold I
Level 999
Champion Stats
25W - 25L
1,610 SR
Queue Stats
679W - 651L
1,504 Elo+
Party 4
Gold V
MrBanda
Unknown
Gold V
Level 123
Champion Stats
9W - 8L
1,570 SR
Queue Stats
115W - 116L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
6 / 2 / 27
4,396
293
111,663
51,931
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Level 1

41
6 / 10 / 11
3,738
249
100,979
146,664
28,356
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Evie
Sl1dz
Evie
59
9 / 10 / 10
2,919
195
99,670
53,365
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

60
6 / 7 / 12
3,605
240
67,748
90,004
43,641
Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Level 1

Saati
weberj06
Saati
46
12 / 9 / 14
3,654
244
166,084
66,563
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
VoraAzaan
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 4 / 26
6,022
401
76,855
57,738
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

45
0 / 11 / 10
3,867
258
38,767
170,064
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
60
4 / 6 / 9
5,799
387
81,927
169,027
217,797
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
KAALancelot
Mal'Damba
59
13 / 12 / 12
4,253
284
82,609
65,199
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

MrBanda
Unknown
40
17 / 6 / 12
5,289
353
128,369
84,116
4,705

Level 2

Level 2

Level 5

Level 2

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 57s
Objective Time
21m 15s
113
Kill Participation
107
39
Kills
38
38
Deaths
39
74
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
4
26
4.25
L
6
2
27
9.75
W
0
11
10
0.45
L
6
10
11
1.15
W
Fernando
4
6
9
1.42
W
Mal'Damba
KAALancelot
Mal'Damba
13
12
12
1.58
W
MrBanda
Unknown
17
6
12
3.83
L
Evie
Sl1dz
Evie
9
10
10
1.4
L
6
7
12
1.71
L
Saati
weberj06
Saati
12
9
14
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

546,144
Damage
408,527
408,527
Taken
546,144
71,997
Shielding
222,502
257,165
Healing
369,571
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
76,855
60,496
242,569
37,768
57,738
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
111,663
94,138
179,129
40,606
51,931
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
38,767
38,767
0
12,947
170,064
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
100,979
85,671
0
2,024
146,664
28,356
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
81,927
61,747
0
6,436
169,027
217,797
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
KAALancelot
Mal'Damba
82,609
29,322
40,855
12,018
65,199
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
MrBanda
Unknown
128,369
95,025
0
16,978
84,116
4,705
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Evie
Sl1dz
Evie
99,670
91,546
0
16,444
53,365
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
67,748
62,321
0
17,279
90,004
43,641

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
weberj06
Saati
166,084
129,944
0
1,683
66,563
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role