Player Matchup

Vora
Vora
Gold IV
ErmesTrimegisto
Vora
Gold IV
Level 197
Champion Stats
18W - 28L
1,507 SR
Queue Stats
608W - 616L
1,520 Elo+
Solo
Dredge
Dredge
Gold I
RGCD
Dredge
Gold I
Level 999
Champion Stats
79W - 84L
1,577 SR
Queue Stats
1,905W - 1,888L
1,505 Elo+
Solo
Lillith
Lillith
Silver V
Shadinhoo
Lillith
Silver V
Level 46
Champion Stats
3W - 2L
1,595 SR
Queue Stats
5W - 3L
1,415 Elo+
Party 1
Khan
Khan
Silver I
lucasgtnl
Khan
Silver I
Level 149
Champion Stats
4W - 1L
1,492 SR
Queue Stats
33W - 36L
1,458 Elo+
Solo
Barik
Barik
Silver III
seranegão
Barik
Silver III
Level 323
Champion Stats
3W - 4L
1,432 SR
Queue Stats
27W - 23L
1,494 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 343
1,520 SR
1,479 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 493
1,643 SR
1,462 Elo+
Rei
Rei
Gold IV
AJcaio77722
Rei
Gold IV
Level 619
Champion Stats
77W - 61L
1,643 SR
Queue Stats
162W - 144L
1,558 Elo+
Party 2
Saati
Saati
Gold IV
BenderUchiha
Saati
Gold IV
Level 310
Champion Stats
6W - 5L
1,642 SR
Queue Stats
64W - 65L
1,463 Elo+
Party 3
Koga
Koga
Gold III
JuraClinkz
Koga
Gold III
Level 640
Champion Stats
2W - 2L
1,750 SR
Queue Stats
142W - 172L
1,442 Elo+
Party 3
Ying
Ying
Silver IV
S4XyBiaaGoD_Sz
Ying
Silver IV
Level 579
Champion Stats
15W - 10L
1,663 SR
Queue Stats
117W - 120L
1,408 Elo+
Party 2
Ash
Ash
Silver IV
alastar302
Ash
Silver IV
Level 316
Champion Stats
5W - 6L
1,519 SR
Queue Stats
86W - 115L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
14 / 15 / 14
3,745
234
81,451
59,812
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Dredge
RGCD
Dredge
60
17 / 10 / 17
4,436
277
122,506
58,428
6,335
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Lillith
Shadinhoo
Lillith
35
10 / 4 / 30
4,952
310
43,838
51,383
0
Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Khan
59
13 / 3 / 22
5,344
334
56,979
119,870
56,417
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Barik
54
9 / 5 / 22
4,738
296
73,762
93,670
139,760
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
ZhinWillo
Team 1 Score

4

VS

Team 2 Score

2

Bans
TerminusBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
9 / 14 / 19
3,619
226
81,819
76,367
0
Desperate Defense

Desperate Defense

Envelop

Heal for 250 when you use Envelop.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
9 / 11 / 11
3,438
215
96,122
54,512
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

56
10 / 11 / 9
3,529
221
92,179
70,298
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

47
6 / 13 / 21
3,559
222
69,809
63,884
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
3 / 14 / 9
3,017
189
43,234
113,475
38,389
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 8s
Objective Time
4m 21s
168
Kill Participation
106
63
Kills
37
37
Deaths
63
105
Assists
69
Player
Kills
Deaths
Assists
KDA
L
9
14
19
1.32
L
9
11
11
1.32
W
14
15
14
1.4
L
10
11
9
1.32
W
Dredge
RGCD
Dredge
17
10
17
2.55
L
6
13
21
1.27
W
Lillith
Shadinhoo
Lillith
10
4
30
6.25
L
3
14
9
0.54
W
Khan
13
3
22
8
W
Barik
9
5
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

378,536
Damage
383,163
383,163
Taken
378,536
202,512
Shielding
38,389
234,699
Healing
185,627
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
81,819
57,055
49,960
30,839
76,367
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
96,122
78,577
0
1,749
54,512
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
81,451
52,271
0
8,183
59,812
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
92,179
75,523
0
15,836
70,298
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Dredge
RGCD
Dredge
122,506
71,709
0
12,690
58,428
6,335
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
69,809
48,434
59,430
24,215
63,884
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
Shadinhoo
Lillith
43,838
29,536
144,215
673
51,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
43,234
41,034
0
3,598
113,475
38,389
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
56,979
49,159
13,048
42,480
119,870
56,417

Level 1

Level 2

Level 1

W
Barik
73,762
73,762
0
13,410
93,670
139,760
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role