Player Matchup

Fernando
Fernando
Gold IV
Aureus RdIHater
Fernando
Gold IV
Level 999
Champion Stats
97W - 83L
1,597 SR
Queue Stats
474W - 491L
1,491 Elo+
Solo
Raum
Raum
Bronze I
Crixus_chi
Raum
Bronze I
Level 692
Champion Stats
105W - 82L
1,678 SR
Queue Stats
315W - 335L
1,433 Elo+
Solo
Seris
Seris
Silver IV
Rastari76
Seris
Silver IV
Level 375
Champion Stats
15W - 42L
1,353 SR
Queue Stats
839W - 824L
1,479 Elo+
Solo
Strix
Strix
Silver V
chasey0707
Strix
Silver V
Level 137
Champion Stats
2W - 0L
1,701 SR
Queue Stats
49W - 59L
1,370 Elo+
Party 1
Maeve
Maeve
Bronze I
dragonslayerkidz
Maeve
Bronze I
Level 78
Champion Stats
5W - 3L
1,615 SR
Queue Stats
27W - 32L
1,383 Elo+
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 456
1,589 SR
1,431 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 436
1,591 SR
1,375 Elo+
Dredge
Dredge
Silver I
AngelKuzh
Dredge
Silver I
Level 42
Champion Stats
1W - 1L
1,507 SR
Queue Stats
41W - 60L
1,303 Elo+
Solo
Inara
Inara
Silver III
RedRumAD3179
Inara
Silver III
Level 999
Champion Stats
218W - 178L
1,565 SR
Queue Stats
520W - 575L
1,388 Elo+
Party 2
Talus
Talus
Bronze II
Stewy raw
Talus
Bronze II
Level 96
Champion Stats
8W - 8L
1,662 SR
Queue Stats
104W - 101L
1,427 Elo+
Party 3
Jenos
Jenos
Gold V
Xx_MR_F3AR_xX
Jenos
Gold V
Level 788
Champion Stats
82W - 72L
1,623 SR
Queue Stats
665W - 696L
1,458 Elo+
Party 3
Bomb King
Bomb King
Bronze I
cupfire3
Bomb King
Bronze I
Level 256
Champion Stats
2W - 3L
1,598 SR
Queue Stats
14W - 20L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
60
10 / 6 / 17
4,258
250
94,347
96,964
96,698
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
8 / 8 / 28
4,069
239
56,018
157,277
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Seris
Rastari76
Seris
46
6 / 7 / 16
3,358
198
28,585
40,237
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Strix
53
10 / 8 / 7
2,966
174
58,439
39,449
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 30%.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Stalker

Stalker

Stealth

Increase your Reload Speed by 30% while Stealth is active.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

53
18 / 10 / 10
3,925
231
93,268
49,800
0
Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 50% for 4s after you activate Nine Lives.

Level 5

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
TerminusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
AngelKuzh
Dredge
32
11 / 10 / 12
4,208
248
161,216
63,623
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

58
7 / 8 / 7
3,909
230
50,374
111,550
31,368
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Talus
Stewy raw
Talus
53
6 / 13 / 10
3,309
195
61,908
55,618
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

60
7 / 9 / 22
4,334
255
50,615
47,592
10,405
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bomb King
cupfire3
Bomb King
59
8 / 12 / 3
3,214
189
59,614
52,274
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 50% until you land after launching yourself with Poppy Bomb.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
8m 45s
130
Kill Participation
93
52
Kills
39
39
Deaths
52
78
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Dredge
AngelKuzh
Dredge
11
10
12
1.7
W
Fernando
10
6
17
3.08
W
8
8
28
2.75
W
Seris
Rastari76
Seris
6
7
16
2
L
7
8
7
1.31
L
Talus
Stewy raw
Talus
6
13
10
0.85
L
7
9
22
2
W
Strix
10
8
7
1.69
L
Bomb King
cupfire3
Bomb King
8
12
3
0.79
W
18
10
10
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,657
Damage
383,727
383,727
Taken
330,657
96,698
Shielding
41,773
169,610
Healing
184,579
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
AngelKuzh
Dredge
161,216
123,092
0
13,260
63,623
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
94,347
46,155
0
13,623
96,964
96,698
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
56,018
46,684
32,697
21,092
157,277
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Seris
Rastari76
Seris
28,585
22,353
67,981
16,564
40,237
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
50,374
33,716
0
14,787
111,550
31,368
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Talus
Stewy raw
Talus
61,908
56,492
0
6,525
55,618
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
50,615
34,077
120,627
26,161
47,592
10,405

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Strix
58,439
56,636
0
6,483
39,449
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Bomb King
cupfire3
Bomb King
59,614
46,878
0
3,219
52,274
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
93,268
85,945
1,620
9,550
49,800
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role