Player Matchup

Lian
Lian
Dìrt
Lian
Level 24
Champion Stats
5W - 2L
1,755 SR
Queue Stats
20W - 8L
1,765 Elo+
Solo
Buck
Buck
jhon315401
Buck
Level 856
Champion Stats
597W - 462L
1,647 SR
Queue Stats
1,789W - 1,774L
1,606 Elo+
Party 1
Grover
Grover
personal_jedi
Grover
Level 342
Champion Stats
53W - 57L
1,479 SR
Queue Stats
911W - 890L
1,571 Elo+
Solo
Fernando
Fernando
sebastian3210
Fernando
Level 256
Champion Stats
16W - 8L
1,709 SR
Queue Stats
247W - 252L
1,589 Elo+
Party 1
Maeve
Maeve
wilsonM2841390
Maeve
Level 990
Champion Stats
17W - 18L
1,545 SR
Queue Stats
1,056W - 1,033L
1,597 Elo+
Party 1
Team Averages
Level 494
1,627 SR
1,625 Elo+

VS

Team Averages
Level 149
1,537 SR
1,598 Elo+
Viktor
Viktor
BigBallzBagginz
Viktor
Level 20
Champion Stats
5W - 5L
1,625 SR
Queue Stats
20W - 17L
1,508 Elo+
Solo
Ruckus
Ruckus
FxkiesBack
Ruckus
Level 36
Champion Stats
0W - 2L
1,500 SR
Queue Stats
63W - 47L
1,659 Elo+
Party 2
Pip
Pip
Otakusmiles
Pip
Level 66
Champion Stats
2W - 11L
1,300 SR
Queue Stats
132W - 147L
1,534 Elo+
Solo
Androxus
Androxus
Perfxctionist
Androxus
Level 505
Champion Stats
56W - 40L
1,664 SR
Queue Stats
403W - 352L
1,622 Elo+
Party 2
Jenos
Jenos
TheWorstCassie
Jenos
Level 118
Champion Stats
7W - 5L
1,595 SR
Queue Stats
121W - 87L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Dìrt
Lian
10
17 / 13 / 13
4,132
318
100,743
43,994
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

60
17 / 12 / 12
4,049
311
73,235
55,066
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

60
4 / 5 / 31
4,075
313
25,059
45,108
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Fernando
sebastian3210
Fernando
59
7 / 8 / 10
3,893
299
42,264
87,262
59,697
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
6 / 16 / 5
2,833
218
31,614
47,839
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 30% for 2s after using Nine Lives.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
5 / 16 / 4
1,383
106
23,802
48,097
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Ruckus
FxkiesBack
Ruckus
19
20 / 7 / 12
3,349
258
106,416
93,484
43,000
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

48
2 / 13 / 16
2,107
162
41,678
55,640
150
Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Androxus
Perfxctionist
Androxus
55
18 / 10 / 11
2,939
226
66,706
53,918
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

48
9 / 5 / 30
3,775
290
40,667
21,776
6,278
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 41s
Objective Time
1m 24s
122
Kill Participation
127
51
Kills
54
54
Deaths
51
71
Assists
73
Player
Kills
Deaths
Assists
KDA
L
5
16
4
0.44
W
Lian
Dìrt
Lian
17
13
13
1.81
L
Ruckus
FxkiesBack
Ruckus
20
7
12
3.71
L
2
13
16
0.77
L
Androxus
Perfxctionist
Androxus
18
10
11
2.35
L
9
5
30
4.8
W
17
12
12
1.92
W
4
5
31
3.9
W
Fernando
sebastian3210
Fernando
7
8
10
1.5
W
6
16
5
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,915
Damage
279,269
279,269
Taken
272,915
59,697
Shielding
49,428
133,333
Healing
138,879
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,802
13,635
0
6,200
48,097
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lian
Dìrt
Lian
100,743
100,743
0
5,583
43,994
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
FxkiesBack
Ruckus
106,416
95,924
0
5,196
93,484
43,000
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
41,678
36,588
17,315
16,386
55,640
150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Androxus
Perfxctionist
Androxus
66,706
51,657
0
5,167
53,918
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
40,667
35,294
79,473
9,142
21,776
6,278
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
73,235
57,827
0
12,027
55,066
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
25,059
22,548
67,724
29,106
45,108
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
sebastian3210
Fernando
42,264
17,670
0
12,855
87,262
59,697
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
31,614
29,178
0
6,038
47,839
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role