Player Matchup

Tyra
Tyra
G1AN1905
Tyra
Level 31
Champion Stats
10W - 2L
1,682 SR
Queue Stats
23W - 13L
1,488 Elo+
Solo
Yagorath
Yagorath
MatheusTox
Yagorath
Level 21
Champion Stats
2W - 1L
1,500 SR
Queue Stats
35W - 49L
1,397 Elo+
Party 1
Rei
Rei
Naosougela
Rei
Level 121
Champion Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,420 Elo+
Party 1
Kasumi
Kasumi
ShuriTW
Kasumi
Level 39
Champion Stats
11W - 6L
1,502 SR
Queue Stats
65W - 62L
1,454 Elo+
Solo
Zhin
Zhin
giouwz
Zhin
Level 69
Champion Stats
39W - 19L
1,648 SR
Queue Stats
96W - 87L
1,503 Elo+
Solo
Team Averages
Level 56
1,567 SR
1,452 Elo+

VS

Team Averages
Level 195
1,511 SR
1,473 Elo+
Dredge
Dredge
Chatomor
Dredge
Level 724
Champion Stats
25W - 19L
1,652 SR
Queue Stats
602W - 602L
1,504 Elo+
Solo
Makoa
Makoa
DelMantoGabriel
Makoa
Level 39
Champion Stats
23W - 25L
1,577 SR
Queue Stats
53W - 69L
1,412 Elo+
Party 2
Jenos
Jenos
KoalaPhil34
Jenos
Level 48
Champion Stats
4W - 5L
1,460 SR
Queue Stats
40W - 44L
1,376 Elo+
Solo
Moji
Moji
MatheuzDMB
Moji
Level 82
Champion Stats
6W - 7L
1,528 SR
Queue Stats
125W - 109L
1,551 Elo+
Party 2
Koga
Koga
mahwawawa
Koga
Level 82
Champion Stats
0W - 4L
1,339 SR
Queue Stats
158W - 145L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
29
31 / 10 / 24
5,550
292
159,718
60,181
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Yagorath
MatheusTox
Yagorath
13
7 / 15 / 17
3,487
184
40,858
140,242
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

53
8 / 13 / 28
4,147
218
51,009
51,318
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Kasumi
ShuriTW
Kasumi
25
12 / 16 / 16
3,113
164
50,556
60,049
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Zhin
giouwz
Zhin
44
13 / 20 / 16
3,966
209
77,024
73,059
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Chatomor
Dredge
59
18 / 13 / 15
4,673
246
99,068
50,884
6,300
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

20
7 / 17 / 25
5,449
287
57,429
137,276
157,900
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

47
8 / 11 / 35
4,555
240
58,828
44,844
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

56
6 / 14 / 29
4,811
253
50,273
70,364
76,636

Level 4

Level 1

Level 4

Level 5

Level 1

Level 1

Koga
49
35 / 16 / 19
6,246
329
124,745
75,797
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 52s
Objective Time
15m 24s
172
Kill Participation
197
71
Kills
74
74
Deaths
71
101
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Dredge
Chatomor
Dredge
18
13
15
1.96
L
7
17
25
1.15
W
Tyra
31
10
24
4.3
L
8
11
35
2.32
W
Yagorath
MatheusTox
Yagorath
7
15
17
1.03
L
6
14
29
1.46
W
8
13
28
1.69
W
Kasumi
ShuriTW
Kasumi
12
16
16
1.25
W
Zhin
giouwz
Zhin
13
20
16
1.05
L
Koga
35
16
19
2.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

379,165
Damage
390,343
384,849
Taken
379,165
0
Shielding
240,836
153,272
Healing
168,980
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Chatomor
Dredge
99,068
86,459
0
5,890
50,884
6,300
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
57,429
52,399
0
642
137,276
157,900
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Tyra
159,718
109,210
0
6,482
60,181
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
58,828
34,801
62,500
18,181
44,844
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Yagorath
MatheusTox
Yagorath
40,858
26,220
0
13,648
140,242
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
50,273
50,273
40,529
18,011
70,364
76,636
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,009
47,957
93,313
22,723
51,318
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Kasumi
ShuriTW
Kasumi
50,556
37,665
0
5,024
60,049
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Zhin
giouwz
Zhin
77,024
62,814
0
12,082
73,059
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Koga
124,745
104,630
5,082
18,145
75,797
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role