Player Matchup
VS
Match Stats

Dissipate
Smoke Screen
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Level 3

Victory Rush
Weapon
Increase your Movement Speed by 30% for 4s after getting an Elimination.
Level 3

Decrepify
Poison Bolts
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Level 4

Ninja
Hidden
Increase your Movement Speed by 15% while Hidden is active.
Level 3

Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 1.2s.
Level 2

Preparation
Armor
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
Level 1

Killing Frost
Soar
Reduce the Cooldown of Soar by 20% after getting an Elimination
Level 1

Impact
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Keep Moving
Armor
Increase maximum Health by 120.
Level 4

Frigid Field
Ice Block
Heal for 240 every 1s while Ice Block is active.
Level 4

Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1

Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 28%.
Level 2

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Falling Star
Void Grip
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 2

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 2s.
Level 2

Caretaker
Warder's Field
Heal for 66 every 1s while standing in Warder's Field.
Level 3

Steadfast
Armor
Increase your maximum Health by 750.
Level 5

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1s.
Level 2

Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Level 5

Swagger
Armor
Increase your maximum Health by 150.
Level 3

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 15% Health.
Level 1

Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5

Bullseye
Weapon
Reduce your active Cooldowns by 10% when you get an Elimination.
Level 1

Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 1.6s.
Level 2

Just Believe!
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Flora
Armor
Increase your maximum Health by 100.
Level 2

Pixie Dust
Dead Zone
Heal for 375 every 1s while standing in Dead Zone.
Level 5

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1

Steadfast
Armor
Increase your maximum Health by 300.
Level 2

Plateau
Impasse
Gain a 625-Health Shield for 3s after activating Impasse.
Level 5

Crag
Impasse
Heal for 750 after activating Impasse.
Level 5

Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 100 health.
Level 2

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Level 1

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 20 per stack.
Level 2

The Maw's Embrace
Weapon
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5

Adrenaline
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Level 1

Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3

Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5

Level 1

Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.
Level 4

The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.
Level 2

Grand Design
Mark of Fate
Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 3

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5

Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.