Player Matchup
VS
Match Stats

Restore
Transporter
Heal for 30% of your maximum Health after Teleporting with Transporter.
Level 5

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 25%.
Level 1

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.
Level 3

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 80%.
Level 4

Bob and Weave
Transporter
Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.
Level 2

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2

Steadfast
Armor
Increase your maximum Health by 600.
Level 4

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1

Eclipse
Void Grip
Heal for 50 every 1s while using Void Grip.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 40%.
Level 4

Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3

Street Cred
Armor
Increase your maximum Health by 100.
Level 2

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 2s.
Level 2

Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Hellish Lodestones
Ignition
Reduce your damage taken by 9% for 3s after activating Ignition.
Level 3

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 8%.
Level 1

Apocalypse
Juggernaut
Heal for 150 for each champion hit by Juggernaut.
Level 1

Void Lord
Soul Harvest
Reduce your damage taken by 25% for 3s after activating Soul Harvest.
Level 5

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5

Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Level 4

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Level 4

Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1s.
Level 2

Affinity
Elemental Shift
Reduce your damage taken by 10% for 2s after activating Elemental Shift.
Level 2

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3

Burning Oath
Kindle Soul
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Level 1

Light of Dawn
Kindle Soul
Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.
Level 1

Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.75s.
Level 5

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 50%.
Level 5

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

A Brief Respite
Rogue's Tempo
Reduce the Cooldown of Deadly Momentum by 5s after hitting at least one enemy with Rogue's Tempo.
Level 5

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 5%.
Level 1

Spin to Win
Deadly Momentum
Increase the size of the reactivation whirl of Deadly Momentum by 16%.
Level 2

In The Thick of It
Rogue's Tempo
Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.
Level 2

Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 3.5s for each enemy hit by it.
Level 5

Everywhere at Once
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
Level 1

Frontline Commander
Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.
Level 5

Brutal Pursuer
Rift Slash
Increase your Movement Speed by 8% for 5s after casting Rift Slash.
Level 2

The New Order
Royal Presence
Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.
Level 2

Unbreakable Will
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.
Level 4

Forever Changed
Increase your maximum Health by 300.
Level 2

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.