Player Matchup

Atlas
Atlas
Qualifying
Chérokee
Atlas
Qualifying
Level 366
Champion Stats
26W - 18L
1,810 SR
Queue Stats
487W - 415L
1,689 Elo+
Party 1
Buck
Buck
Qualifying
moji 
Buck
Qualifying
Level 353
Champion Stats
3W - 1L
1,796 SR
Queue Stats
363W - 253L
1,774 Elo+
Party 1
Octavia
Octavia
Platinum IV
xTony21x
Octavia
Platinum IV
Level 104
Champion Stats
37W - 29L
1,772 SR
Queue Stats
472W - 492L
1,599 Elo+
Solo
Fernando
Fernando
Qualifying
xXGIRUXx66
Fernando
Qualifying
Level 303
Champion Stats
93W - 89L
1,620 SR
Queue Stats
724W - 692L
1,546 Elo+
Party 3
Lillith
Lillith
Qualifying
yasslaredoute01
Lillith
Qualifying
Level 999
Champion Stats
275W - 250L
1,699 SR
Queue Stats
2,372W - 2,345L
1,650 Elo+
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 425
1,739 SR
1,652 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 502
1,643 SR
1,674 Elo+
Strix
Strix
Qualifying
Antonioden
Strix
Qualifying
Level 499
Champion Stats
1W - 6L
1,501 SR
Queue Stats
1,040W - 1,025L
1,662 Elo+
Solo
Makoa
Makoa
Qualifying
DimaPelmeshka
Makoa
Qualifying
Level 665
Champion Stats
37W - 49L
1,664 SR
Queue Stats
339W - 297L
1,676 Elo+
Party 2
Barik
Barik
Platinum III
Nitkov
Barik
Platinum III
Level 516
Champion Stats
4W - 5L
1,647 SR
Queue Stats
252W - 236L
1,629 Elo+
Solo
Vatu
Vatu
Qualifying
TIoMiDoP
Vatu
Qualifying
Level 418
Champion Stats
9W - 8L
1,695 SR
Queue Stats
205W - 194L
1,643 Elo+
Party 2
Jenos
Jenos
Platinum II
Vv7f
Jenos
Platinum II
Level 410
Champion Stats
60W - 34L
1,711 SR
Queue Stats
222W - 134L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Chérokee
Atlas
59
11 / 4 / 10
2,602
289
67,837
83,178
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Buck
moji 
Buck
60
19 / 3 / 7
3,156
351
93,376
54,351
0
Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 60% while Recovery is active.

Level 5

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Octavia
xTony21x
Octavia
32
5 / 2 / 9
2,577
286
56,163
19,030
12,075
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
xXGIRUXx66
Fernando
46
2 / 3 / 8
2,717
302
33,078
64,509
62,428
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
1 / 1 / 25
3,089
343
34,572
11,299
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Level 1

Bans
AzaanVora
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanVII
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
52
2 / 8 / 2
1,528
170
46,267
32,468
0
Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 10%.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 100 after entering Stealth at or below 65% Health.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

59
4 / 7 / 7
2,105
234
54,412
89,932
32,676
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Barik
Nitkov
Barik
59
2 / 8 / 4
2,104
234
55,481
89,875
69,559
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vatu
58
3 / 9 / 0
1,546
172
50,029
39,233
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Jenos
Vv7f
Jenos
59
2 / 6 / 8
2,543
283
26,178
33,518
6,360
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 24s
Objective Time
1m 59s
97
Kill Participation
34
38
Kills
13
13
Deaths
38
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Strix
2
8
2
0.38
W
Atlas
Chérokee
Atlas
11
4
10
4
L
4
7
7
1.07
L
Barik
Nitkov
Barik
2
8
4
0.5
L
Vatu
3
9
0
0.33
L
Jenos
Vv7f
Jenos
2
6
8
1
W
Buck
moji 
Buck
19
3
7
7.5
W
Octavia
xTony21x
Octavia
5
2
9
4.75
W
Fernando
xXGIRUXx66
Fernando
2
3
8
2
W
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,026
Damage
232,367
232,367
Taken
285,026
74,503
Shielding
108,595
147,551
Healing
162,505
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
46,267
45,184
0
1,585
32,468
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Atlas
Chérokee
Atlas
67,837
67,837
0
3,298
83,178
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
54,412
50,247
0
0
89,932
32,676
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
Nitkov
Barik
55,481
55,481
0
33,797
89,875
69,559
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vatu
50,029
36,505
0
9,887
39,233
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
Vv7f
Jenos
26,178
18,445
96,562
20,674
33,518
6,360
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Buck
moji 
Buck
93,376
87,718
0
17,379
54,351
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
xTony21x
Octavia
56,163
52,096
841
4,858
19,030
12,075
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
xXGIRUXx66
Fernando
33,078
22,000
0
1,425
64,509
62,428
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
34,572
3,900
119,723
27
11,299
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role