Player Matchup

Willo
Willo
SunFire1612
Willo
Level 236
Champion Stats
18W - 14L
1,636 SR
Queue Stats
642W - 652L
1,495 Elo+
Solo
Ruckus
Ruckus
Tivok
Ruckus
Level 98
Champion Stats
1W - 1L
1,792 SR
Queue Stats
43W - 25L
1,729 Elo+
Solo
Jenos
Jenos
XxCOLORSCUBExX
Jenos
Level 999
Champion Stats
13W - 19L
1,527 SR
Queue Stats
682W - 684L
1,542 Elo+
Solo
Lex
Lex
i-RubyTheCherry
Lex
Level 999
Champion Stats
131W - 127L
1,644 SR
Queue Stats
1,302W - 1,339L
1,588 Elo+
Solo
Skye
Skye
silenzio_bruno9
Skye
Level 128
Champion Stats
165W - 104L
1,648 SR
Queue Stats
308W - 257L
1,598 Elo+
Solo
Team Averages
Level 492
1,649 SR
1,590 Elo+

VS

Team Averages
Level 331
1,434 SR
1,567 Elo+
Moji
Moji
AtomicPuppy987
Moji
Level 46
Champion Stats
3W - 6L
1,113 SR
Queue Stats
44W - 49L
1,441 Elo+
Solo
Drogoz
Drogoz
EllaNoM3amabA
Drogoz
Level 387
Champion Stats
131W - 94L
1,705 SR
Queue Stats
571W - 523L
1,647 Elo+
Solo
Pip
Pip
J4YF34TH3R
Pip
Level 812
Champion Stats
211W - 140L
1,732 SR
Queue Stats
622W - 593L
1,592 Elo+
Solo
Fernando
Fernando
Loud Monstar
Fernando
Level 210
Champion Stats
1W - 2L
1,329 SR
Queue Stats
148W - 130L
1,572 Elo+
Party 1
Terminus
Terminus
lKagayakuI
Terminus
Level 200
Champion Stats
5W - 1L
1,289 SR
Queue Stats
104W - 94L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 5 / 0
741
148
2,503
11,403
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Ruckus
Tivok
Ruckus
47
0 / 2 / 0
801
160
8,103
17,312
10,113
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Level 1

55
0 / 2 / 0
941
188
10,386
12,734
1,145
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
0 / 1 / 0
721
144
3,611
3,814
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

56
0 / 3 / 0
741
148
5,622
11,149
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 8 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 2

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
1 / 0 / 2
1,685
337
5,611
5,804
5,293

Level 1

Level 5

Level 4

Level 4

Level 1

Level 1

56
3 / 0 / 4
1,627
325
14,851
2,000
0
Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

54
5 / 0 / 2
1,675
335
14,447
2,530
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
Loud Monstar
Fernando
59
0 / 0 / 5
1,630
326
8,897
8,973
6,482
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Terminus
lKagayakuI
Terminus
59
3 / 0 / 3
1,532
306
12,606
10,918
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
5m 12s
0
Kill Participation
28
0
Kills
12
13
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
3
0
4
5
W
5
0
2
6
W
Fernando
Loud Monstar
Fernando
0
0
5
2.5
L
0
5
0
0
L
Ruckus
Tivok
Ruckus
0
2
0
0
L
0
2
0
0
L
0
1
0
0
W
Terminus
lKagayakuI
Terminus
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,225
Damage
56,412
56,412
Taken
30,225
11,258
Shielding
11,775
18,050
Healing
27,316
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
5,611
5,611
5,992
105
5,804
5,293
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
14,851
10,006
0
727
2,000
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
14,447
13,401
16,152
2,460
2,530
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Loud Monstar
Fernando
8,897
5,608
0
1,603
8,973
6,482
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
2,503
2,503
0
0
11,403
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
Tivok
Ruckus
8,103
7,643
0
0
17,312
10,113
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
10,386
9,288
11,319
2,535
12,734
1,145

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
3,611
3,611
0
280
3,814
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
lKagayakuI
Terminus
12,606
10,451
0
277
10,918
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
5,622
3,723
0
3,916
11,149
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role