Player Matchup

Jenos
Jenos
Gold IV
HellSpawn974
Jenos
Gold IV
Level 999
Champion Stats
326W - 308L
1,560 SR
Queue Stats
1,315W - 1,220L
1,498 Elo+
Solo
Drogoz
Drogoz
Gold II
HyperVein
Drogoz
Gold II
Level 327
Champion Stats
94W - 76L
1,623 SR
Queue Stats
581W - 526L
1,542 Elo+
Party 2
Atlas
Atlas
Qualifying
Viksem
Atlas
Qualifying
Level 178
Champion Stats
0W - 2L
1,631 SR
Queue Stats
75W - 70L
1,561 Elo+
Party 3
Koga
Koga
Platinum IV
caobi666
Koga
Platinum IV
Level 38
Champion Stats
9W - 10L
1,636 SR
Queue Stats
31W - 25L
1,557 Elo+
Party 2
Ash
Ash
Qualifying
Мискузи
Ash
Qualifying
Level 275
Champion Stats
2W - 6L
1,312 SR
Queue Stats
151W - 121L
1,587 Elo+
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 363
1,552 SR
1,549 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 695
1,628 SR
1,570 Elo+
Bomb King
Bomb King
Gold III
HuckF1rez
Bomb King
Gold III
Level 743
Champion Stats
51W - 33L
1,656 SR
Queue Stats
454W - 417L
1,597 Elo+
Party 1
Inara
Inara
Gold III
Jerkakame
Inara
Gold III
Level 999
Champion Stats
5W - 6L
1,699 SR
Queue Stats
127W - 103L
1,605 Elo+
Party 1
Ying
Ying
Gold IV
KуKа
Ying
Gold IV
Level 736
Champion Stats
22W - 24L
1,579 SR
Queue Stats
219W - 205L
1,617 Elo+
Party 4
Rei
Rei
Gold IV
froggchan
Rei
Gold IV
Level 268
Champion Stats
13W - 11L
1,574 SR
Queue Stats
130W - 128L
1,578 Elo+
Party 4
Torvald
Torvald
Qualifying
АппДате
Torvald
Qualifying
Level 729
Champion Stats
32W - 30L
1,632 SR
Queue Stats
620W - 612L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
3 / 2 / 34
4,003
222
28,784
22,775
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Drogoz
HyperVein
Drogoz
49
13 / 8 / 12
3,645
203
135,280
46,883
0
Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Atlas
Viksem
Atlas
57
4 / 14 / 12
3,201
178
46,243
181,689
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Koga
26
20 / 11 / 15
3,908
217
145,618
64,594
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
9 / 13 / 9
3,085
171
64,572
132,844
66,104
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Level 1

Bans
AzaanVora
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
HuckF1rez
Bomb King
56
10 / 10 / 17
4,530
252
98,739
76,542
0
Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Inara
Jerkakame
Inara
59
14 / 10 / 14
6,066
337
111,456
165,462
20,733
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ying
KуKа
Ying
59
13 / 7 / 24
5,315
295
119,909
60,447
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

55
3 / 9 / 24
4,699
261
49,732
54,937
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

49
8 / 13 / 9
4,533
252
68,949
63,109
177,660
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
14m 48s
131
Kill Participation
136
49
Kills
48
48
Deaths
49
82
Assists
88
Player
Kills
Deaths
Assists
KDA
L
3
2
34
10
W
Bomb King
HuckF1rez
Bomb King
10
10
17
1.85
L
Drogoz
HyperVein
Drogoz
13
8
12
2.38
W
Inara
Jerkakame
Inara
14
10
14
2.1
W
Ying
KуKа
Ying
13
7
24
3.57
L
Atlas
Viksem
Atlas
4
14
12
0.71
L
Koga
20
11
15
2.5
W
3
9
24
1.67
W
8
13
9
0.96
L
9
13
9
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

420,497
Damage
448,785
448,785
Taken
420,497
66,104
Shielding
198,393
260,097
Healing
256,640
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
28,784
19,384
205,489
18,053
22,775
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Bomb King
HuckF1rez
Bomb King
98,739
90,334
0
6,724
76,542
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Drogoz
HyperVein
Drogoz
135,280
91,510
0
890
46,883
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
Jerkakame
Inara
111,456
95,006
0
17,488
165,462
20,733
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
KуKа
Ying
119,909
65,941
74,390
29,088
60,447
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
Viksem
Atlas
46,243
46,243
0
14,025
181,689
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Koga
145,618
134,434
2,851
15,533
64,594
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
49,732
44,144
103,070
19,743
54,937
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
68,949
58,577
3,939
2,198
63,109
177,660
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
64,572
58,260
0
3,256
132,844
66,104
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role