Player Matchup

Corvus
Corvus
Platinum IV
REALmisha01
Corvus
Platinum IV
Level 150
Champion Stats
31W - 24L
1,687 SR
Queue Stats
294W - 243L
1,629 Elo+
Party 2
Inara
Inara
Gold IV
Ridleyuwu
Inara
Gold IV
Level 523
Champion Stats
11W - 13L
1,547 SR
Queue Stats
164W - 151L
1,545 Elo+
Party 2
Ying
Ying
Gold V
SzumiSlodziak
Ying
Gold V
Level 140
Champion Stats
15W - 12L
1,610 SR
Queue Stats
151W - 152L
1,483 Elo+
Party 2
Grohk
Grohk
Gold V
TATARO4KA2018
Grohk
Gold V
Level 192
Champion Stats
32W - 31L
1,546 SR
Queue Stats
277W - 244L
1,504 Elo+
Party 2
Io
Io
Gold V
azfluufudsbg
Io
Gold V
Level 175
Champion Stats
106W - 76L
1,704 SR
Queue Stats
149W - 146L
1,512 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 236
1,619 SR
1,534 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 409
1,492 SR
1,520 Elo+
Sha Lin
Sha Lin
Qualifying
BRT Jobo
Sha Lin
Qualifying
Level 460
Champion Stats
9W - 29L
1,369 SR
Queue Stats
199W - 185L
1,535 Elo+
Solo
Seris
Seris
Silver I
Lunliss
Seris
Silver I
Level 999
Champion Stats
2W - 9L
1,549 SR
Queue Stats
62W - 68L
1,536 Elo+
Party 1
Barik
Barik
Silver III
MichiMaus
Barik
Silver III
Level 405
Champion Stats
0W - 1L
1,325 SR
Queue Stats
9W - 12L
1,431 Elo+
Solo
Khan
Khan
Platinum V
fzaurora
Khan
Platinum V
Level 119
Champion Stats
17W - 11L
1,666 SR
Queue Stats
74W - 68L
1,582 Elo+
Party 1
Vora
Vora
Gold V
omar789789
Vora
Gold V
Level 63
Champion Stats
9W - 9L
1,554 SR
Queue Stats
25W - 25L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
46
17 / 4 / 13
3,493
388
87,975
41,995
590
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 250.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Inara
Ridleyuwu
Inara
59
5 / 2 / 17
3,477
386
57,590
87,956
7,901
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

57
6 / 3 / 18
2,976
331
51,095
41,096
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

52
7 / 3 / 24
3,700
411
93,717
66,339
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

46
3 / 4 / 21
2,964
329
43,392
47,651
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 4 Ammo after using Lunar Leap.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Bans
FernandoTerminus
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
BRT Jobo
Sha Lin
41
6 / 2 / 4
2,456
273
104,644
30,979
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Strike True

Strike True

Crippling Arrow

Heal for 280 after hitting an enemy with Crippling Arrow.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Seris
Lunliss
Seris
60
2 / 6 / 6
2,546
283
51,423
43,816
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

Barik
MichiMaus
Barik
59
0 / 7 / 4
2,191
243
38,246
92,534
72,990
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Khan
28
3 / 10 / 8
2,545
283
34,342
114,727
32,387
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

42
5 / 13 / 4
2,338
260
56,382
51,713
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 48s
Objective Time
4m 11s
131
Kill Participation
42
38
Kills
16
16
Deaths
38
93
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
BRT Jobo
Sha Lin
6
2
4
4
L
Seris
Lunliss
Seris
2
6
6
0.83
L
Barik
MichiMaus
Barik
0
7
4
0.29
W
Corvus
17
4
13
5.88
W
Inara
Ridleyuwu
Inara
5
2
17
6.75
W
6
3
18
5
W
7
3
24
6.33
W
3
4
21
3.38
L
Khan
3
10
8
0.7
L
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,769
Damage
285,037
285,037
Taken
333,769
8,491
Shielding
105,377
236,943
Healing
199,188
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
BRT Jobo
Sha Lin
104,644
87,961
0
5,194
30,979
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Seris
Lunliss
Seris
51,423
39,876
106,408
22,591
43,816
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
MichiMaus
Barik
38,246
38,246
0
27,591
92,534
72,990
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
87,975
49,391
22,886
3,718
41,995
590
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

W
Inara
Ridleyuwu
Inara
57,590
46,302
0
0
87,956
7,901
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
51,095
48,095
54,226
20,610
41,096
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
93,717
43,173
36,019
26,575
66,339
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
43,392
39,039
49,205
23,704
47,651
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Khan
34,342
33,543
7,707
21,390
114,727
32,387
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
56,382
35,674
0
8,307
51,713
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role