Player Matchup
VS
Match Stats

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 40%.
Level 5

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2

Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3

Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2

Level 1

Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 25%.
Level 5

Elusive
Nether Step
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Level 1

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.
Level 1

Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 7%.
Level 1

Aico Forces
Chain Heal
Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 3

Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.5s.
Level 5

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Old Wounds
Armor
Increase your maximum Health by 750.
Level 5

Continuum Shift
Second Chance
Second Chance sends you 0.4s further into the past.
Level 1

Infinity Engine
Stasis Field
Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.
Level 1

No One Escapes
Setback
Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.
Level 3

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5

Unstable Fissure
Second Chance
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
Level 1

Raze
Disengage
Increase the Knockback applied to enemies by Disengage by 16%.
Level 2

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 30%.
Level 3

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Embers
Billow
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Level 1

Blade Dancer
Whirl
Increase the travel distance of Whirl by 32%.
Level 4

Hideout
Billow
Reduce the Cooldown of Whirl by 5s after using Billow.
Level 5

Heartless
Armor
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Level 2

Fan the Flames
Billow
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Level 3

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Level 3

Cloak
Hidden
Increase the duration of Hidden by 3s.
Level 3

Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 1.2s.
Level 2

Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Level 2

Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 5s.
Level 5

Preparation
Armor
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Present Arms
Presence
Heal for 300 after using Presence.
Level 3

Noble Crest
Armor
Increase your maximum Health by 100.
Level 2

Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1

Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3

Brand
Fireball
Heal for 200 for each enemy hit with Fireball.
Level 2

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Cavalier
Armor
Increase your maximum Health by 750.
Level 5

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2

Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.