Player Matchup

Io
Io
PriorAchiever
Io
Level 62
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,457 Elo+
Party 1
Ash
Ash
Raiaprime
Ash
Level 356
Champion Stats
82W - 62L
1,634 SR
Queue Stats
902W - 862L
1,592 Elo+
Solo
Dredge
Dredge
TOPHEADLINE
Dredge
Level 142
Champion Stats
61W - 57L
1,519 SR
Queue Stats
70W - 64L
1,447 Elo+
Solo
Cassie
Cassie
Vsusg
Cassie
Level 17
Champion Stats
1W - 0L
1,504 SR
Queue Stats
8W - 7L
1,587 Elo+
Party 1
Ying
Ying
caseydangles
Ying
Level 226
Champion Stats
3W - 3L
1,587 SR
Queue Stats
100W - 94L
1,536 Elo+
Solo
Team Averages
Level 161
1,549 SR
1,524 Elo+

VS

Team Averages
Level 192
1,522 SR
1,530 Elo+
Evie
Evie
GhostBlacke
Evie
Level 561
Champion Stats
79W - 103L
1,521 SR
Queue Stats
779W - 755L
1,584 Elo+
Solo
Tyra
Tyra
SAPPHIRAJAEL
Tyra
Level 86
Champion Stats
48W - 40L
1,592 SR
Queue Stats
260W - 238L
1,420 Elo+
Solo
Octavia
Octavia
TIKTOKcgnzethan2
Octavia
Level 112
Champion Stats
0W - 2L
1,343 SR
Queue Stats
105W - 98L
1,507 Elo+
Solo
Jenos
Jenos
issasuke_mei
Jenos
Level 163
Champion Stats
76W - 65L
1,570 SR
Queue Stats
872W - 865L
1,589 Elo+
Solo
Raum
Raum
sp1derfranky
Raum
Level 36
Champion Stats
2W - 2L
1,583 SR
Queue Stats
54W - 48L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
6 / 5 / 14
2,383
298
50,174
23,011
1,681
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

60
1 / 2 / 8
2,490
311
33,627
40,738
56,751
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Dredge
38
3 / 3 / 1
1,794
224
13,046
21,379
1,800
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Cassie
Vsusg
Cassie
5
15 / 1 / 6
2,819
352
71,587
21,546
0
Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 25%.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 4.

Level 4

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 12% for 5s after getting an Elimination.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
3 / 2 / 11
2,199
275
24,936
19,216
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 5 / 2
1,689
211
32,558
21,749
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

47
2 / 5 / 2
1,264
158
23,763
22,484
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

51
2 / 9 / 1
1,270
159
22,026
31,438
0
Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Level 1

56
0 / 4 / 7
1,449
181
15,740
19,434
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

28
2 / 5 / 3
1,654
207
31,803
98,265
1,200
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
26s
68
Kill Participation
28
28
Kills
13
13
Deaths
28
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
W
6
5
14
2.6
W
1
2
8
2.5
L
2
5
2
0.6
L
2
9
1
0.28
W
Dredge
3
3
1
1.17
W
Cassie
Vsusg
Cassie
15
1
6
18
W
3
2
11
4.25
L
0
4
7
0.88
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,370
Damage
125,890
125,890
Taken
193,370
60,232
Shielding
1,200
78,558
Healing
69,171
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,558
31,798
0
3,448
21,749
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
50,174
43,828
20,575
4,762
23,011
1,681
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
33,627
30,995
0
300
40,738
56,751
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
23,763
12,970
0
2,565
22,484
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
22,026
22,026
475
2,107
31,438
0

Level 1

Level 1

W
Dredge
13,046
12,046
0
6,311
21,379
1,800
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Cassie
Vsusg
Cassie
71,587
63,422
352
2,900
21,546
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,936
24,936
32,237
11,121
19,216
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
15,740
8,600
36,529
8,668
19,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
31,803
24,405
0
15,379
98,265
1,200
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role