Player Matchup

Mal'Damba
Mal'Damba
Qualifying
Olsergg
Mal'Damba
Qualifying
Level 188
Champion Stats
2W - 3L
1,615 SR
Queue Stats
108W - 65L
1,710 Elo+
Party 2
Atlas
Atlas
Diamond V
Ramp0t
Atlas
Diamond V
Level 999
Champion Stats
4W - 6L
1,640 SR
Queue Stats
1,360W - 1,342L
1,744 Elo+
Solo
Inara
Inara
Qualifying
SBILLDOX
Inara
Qualifying
Level 999
Champion Stats
14W - 16L
1,683 SR
Queue Stats
531W - 479L
1,610 Elo+
Party 2
Koga
Koga
Platinum II
VèntoAureo
Koga
Platinum II
Level 999
Champion Stats
5W - 6L
1,573 SR
Queue Stats
284W - 246L
1,655 Elo+
Solo
Saati
Saati
Diamond IV
hmsho
Saati
Diamond IV
Level 598
Champion Stats
204W - 162L
1,736 SR
Queue Stats
1,255W - 1,193L
1,652 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 757
1,649 SR
1,674 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 848
1,738 SR
1,693 Elo+
Fernando
Fernando
Platinum I
MeilstormSimp
Fernando
Platinum I
Level 999
Champion Stats
380W - 286L
1,910 SR
Queue Stats
451W - 379L
1,629 Elo+
Party 1
Jenos
Jenos
Qualifying
Sèth
Jenos
Qualifying
Level 999
Champion Stats
19W - 8L
1,798 SR
Queue Stats
126W - 72L
1,778 Elo+
Party 1
Khan
Khan
Qualifying
Yoo9Tiid
Khan
Qualifying
Level 770
Champion Stats
29W - 21L
1,727 SR
Queue Stats
340W - 315L
1,703 Elo+
Solo
Nyx
Nyx
Platinum I
andres99111
Nyx
Platinum I
Level 619
Champion Stats
5W - 4L
1,585 SR
Queue Stats
100W - 71L
1,694 Elo+
Solo
Bomb King
Bomb King
Diamond IV
smockline
Bomb King
Diamond IV
Level 851
Champion Stats
35W - 24L
1,672 SR
Queue Stats
414W - 402L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Olsergg
Mal'Damba
59
0 / 3 / 6
2,152
269
25,335
18,576
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 8% Lifesteal.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Atlas
Ramp0t
Atlas
56
4 / 8 / 1
2,057
257
40,756
90,399
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
SBILLDOX
Inara
60
1 / 7 / 6
2,105
263
44,194
89,006
22,274
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

57
3 / 7 / 4
1,873
234
69,616
48,861
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Saati
hmsho
Saati
59
0 / 8 / 2
1,177
147
50,425
40,511
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Bans
AndroxusLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaLillith
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
MeilstormSimp
Fernando
58
8 / 1 / 10
2,714
339
68,964
63,717
59,465
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
Sèth
Jenos
59
1 / 0 / 27
3,473
434
30,201
14,875
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Khan
60
8 / 3 / 15
2,785
348
59,481
68,532
10,797
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
4 / 2 / 14
2,854
357
57,338
45,447
40,359
Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 20% for 5s after casting Rift Slash.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 15 units.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bomb King
smockline
Bomb King
59
12 / 2 / 13
2,895
362
71,369
37,755
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 44s
Objective Time
7m 41s
27
Kill Participation
112
8
Kills
33
33
Deaths
8
19
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Fernando
MeilstormSimp
Fernando
8
1
10
13
L
Mal'Damba
Olsergg
Mal'Damba
0
3
6
1
L
Atlas
Ramp0t
Atlas
4
8
1
0.56
L
Inara
SBILLDOX
Inara
1
7
6
0.57
W
Jenos
Sèth
Jenos
1
0
27
14.5
L
3
7
4
0.71
W
Khan
8
3
15
5.17
W
4
2
14
5.5
L
Saati
hmsho
Saati
0
8
2
0.13
W
Bomb King
smockline
Bomb King
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,326
Damage
287,353
287,353
Taken
230,326
22,274
Shielding
110,621
155,750
Healing
227,953
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
MeilstormSimp
Fernando
68,964
39,985
0
10,582
63,717
59,465
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Olsergg
Mal'Damba
25,335
10,960
119,277
11,663
18,576
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Atlas
Ramp0t
Atlas
40,756
40,756
0
7,066
90,399
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
SBILLDOX
Inara
44,194
38,623
0
11,114
89,006
22,274
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
Sèth
Jenos
30,201
23,612
165,494
12,952
14,875
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
69,616
60,047
0
6,497
48,861
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Khan
59,481
55,543
15,955
16,984
68,532
10,797
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
57,338
45,996
0
1,145
45,447
40,359
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
hmsho
Saati
50,425
33,985
0
133
40,511
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
smockline
Bomb King
71,369
62,966
0
4,841
37,755
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role