Player Matchup

Barik
Barik
Silver II
Lovekmilaless
Barik
Silver II
Level 829
Champion Stats
25W - 14L
1,777 SR
Queue Stats
315W - 267L
1,510 Elo+
Solo
Zhin
Zhin
Qualifying
MarcuzRPC
Zhin
Qualifying
Level 999
Champion Stats
249W - 253L
1,643 SR
Queue Stats
989W - 947L
1,616 Elo+
Solo
Makoa
Makoa
Qualifying
MoistBrainlet
Makoa
Qualifying
Level 146
Champion Stats
11W - 18L
1,508 SR
Queue Stats
188W - 161L
1,486 Elo+
Party 1
Ying
Ying
Qualifying
TCB99
Ying
Qualifying
Level 185
Champion Stats
7W - 11L
1,511 SR
Queue Stats
145W - 167L
1,464 Elo+
Solo
Pip
Pip
Qualifying
iamnewplshelp
Pip
Qualifying
Level 76
Champion Stats
7W - 10L
1,524 SR
Queue Stats
307W - 333L
1,460 Elo+
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 447
1,593 SR
1,507 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 476
1,605 SR
1,524 Elo+
Inara
Inara
Qualifying
Cuadrelli1506
Inara
Qualifying
Level 606
Champion Stats
8W - 14L
1,524 SR
Queue Stats
110W - 109L
1,533 Elo+
Solo
Jenos
Jenos
Silver II
MartinxAndix
Jenos
Silver II
Level 419
Champion Stats
114W - 96L
1,632 SR
Queue Stats
507W - 517L
1,458 Elo+
Solo
Raum
Raum
Qualifying
RECTS3
Raum
Qualifying
Level 418
Champion Stats
245W - 178L
1,649 SR
Queue Stats
587W - 548L
1,462 Elo+
Solo
Tyra
Tyra
Qualifying
TWKchrisstorm
Tyra
Qualifying
Level 440
Champion Stats
46W - 25L
1,721 SR
Queue Stats
214W - 171L
1,603 Elo+
Solo
Evie
Evie
Gold II
efwgwawgb
Evie
Gold II
Level 495
Champion Stats
62W - 84L
1,497 SR
Queue Stats
1,351W - 1,281L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
0 / 9 / 5
2,035
185
40,531
75,789
41,386
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Zhin
55
8 / 10 / 7
2,496
227
86,484
47,668
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

51
9 / 5 / 7
2,365
215
52,477
73,250
18,352
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ying
TCB99
Ying
51
1 / 8 / 6
1,924
175
4,550
32,485
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

42
1 / 8 / 7
1,691
154
45,632
34,715
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
AndroxusKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 1 / 12
3,178
289
37,155
60,207
19,125
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 36% while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

56
0 / 4 / 21
2,767
252
17,837
18,732
5,018
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Raum
RECTS3
Raum
36
9 / 2 / 12
2,956
269
54,876
60,062
2,720
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 21%.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
15 / 6 / 13
3,348
304
91,844
41,394
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Evie
44
12 / 6 / 8
2,904
264
62,195
49,279
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 5s.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 38s
Objective Time
9m 24s
51
Kill Participation
105
19
Kills
39
40
Deaths
19
32
Assists
66
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
0
9
5
0.28
L
Zhin
8
10
7
1.15
W
0
4
21
2.63
L
9
5
7
2.5
W
Raum
RECTS3
Raum
9
2
12
7.5
L
Ying
TCB99
Ying
1
8
6
0.5
W
15
6
13
3.58
W
Evie
12
6
8
2.67
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,674
Damage
263,907
263,907
Taken
229,674
59,738
Shielding
26,863
140,701
Healing
119,800
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
37,155
32,165
0
11,887
60,207
19,125
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
40,531
40,531
0
15,991
75,789
41,386
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
86,484
62,054
0
1,867
47,668
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
17,837
8,797
74,884
9,934
18,732
5,018
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
52,477
48,011
0
5,665
73,250
18,352
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Raum
RECTS3
Raum
54,876
23,351
0
6,443
60,062
2,720
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
TCB99
Ying
4,550
4,550
74,953
15,252
32,485
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
91,844
53,238
0
4,960
41,394
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Evie
62,195
59,955
0
11,692
49,279
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
45,632
41,654
15,041
11,932
34,715
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role