Player Matchup

Ruckus
Ruckus
Bronze III
Vermanen2
Ruckus
Bronze III
Level 42
Champion Stats
26W - 17L
1,409 SR
Queue Stats
84W - 87L
1,271 Elo+
Solo
Dredge
Dredge
Silver V
Willyking93
Dredge
Silver V
Level 471
Champion Stats
5W - 9L
1,512 SR
Queue Stats
136W - 153L
1,363 Elo+
Solo
Corvus
Corvus
Bronze II
abdlalumiere
Corvus
Bronze II
Level 365
Champion Stats
8W - 5L
1,432 SR
Queue Stats
154W - 141L
1,409 Elo+
Solo
Koga
Koga
Qualifying
hadimargo
Koga
Qualifying
Level 360
Champion Stats
94W - 85L
1,613 SR
Queue Stats
544W - 585L
1,409 Elo+
Solo
Barik
Barik
Qualifying
vanossdav
Barik
Qualifying
Level 196
Champion Stats
1W - 2L
1,339 SR
Queue Stats
21W - 27L
1,358 Elo+
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 287
1,461 SR
1,362 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 268
1,600 SR
1,349 Elo+
Zhin
Zhin
Silver II
Geratol
Zhin
Silver II
Level 137
Champion Stats
11W - 5L
1,644 SR
Queue Stats
42W - 26L
1,505 Elo+
Party 1
Lillith
Lillith
Qualifying
Noa95200
Lillith
Qualifying
Level 54
Champion Stats
2W - 0L
1,606 SR
Queue Stats
2W - 6L
1,180 Elo+
Solo
Khan
Khan
Silver I
The88Stone
Khan
Silver I
Level 890
Champion Stats
8W - 6L
1,496 SR
Queue Stats
1,174W - 1,182L
1,507 Elo+
Party 1
Fernando
Fernando
Bronze IV
hallalulla
Fernando
Bronze IV
Level 152
Champion Stats
48W - 27L
1,618 SR
Queue Stats
101W - 73L
1,395 Elo+
Party 1
Octavia
Octavia
Qualifying
vashpek
Octavia
Qualifying
Level 105
Champion Stats
2W - 2L
1,637 SR
Queue Stats
7W - 11L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Vermanen2
Ruckus
19
3 / 16 / 20
4,256
213
53,221
121,049
82,744
Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Level 1

Dredge
53
15 / 17 / 11
4,512
226
145,627
55,114
2,200
Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Corvus
53
5 / 13 / 29
4,509
225
28,700
47,646
2,560
Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Koga
59
30 / 22 / 14
5,988
299
154,913
76,655
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Barik
vanossdav
Barik
57
7 / 18 / 22
5,819
291
114,197
124,740
201,593
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
AndroxusWillo
Team 1 Score

3

VS

Team 2 Score

4

Bans
JenosDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
Geratol
Zhin
57
37 / 15 / 19
6,177
309
135,096
64,292
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Lillith
Noa95200
Lillith
31
14 / 10 / 29
5,450
273
62,683
75,529
1,650
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Level 1

59
11 / 11 / 26
6,225
311
60,166
151,382
68,390

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
hallalulla
Fernando
42
7 / 11 / 29
6,107
305
63,838
152,396
240,407
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
vashpek
Octavia
40
17 / 13 / 20
4,314
216
103,421
53,059
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 21s
Objective Time
14m 49s
156
Kill Participation
209
60
Kills
86
86
Deaths
60
96
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Zhin
Geratol
Zhin
37
15
19
3.1
W
Lillith
Noa95200
Lillith
14
10
29
2.85
W
11
11
26
2.18
L
Ruckus
Vermanen2
Ruckus
3
16
20
0.81
L
Dredge
15
17
11
1.21
L
Corvus
5
13
29
1.5
L
Koga
30
22
14
1.68
W
Fernando
hallalulla
Fernando
7
11
29
1.95
L
Barik
vanossdav
Barik
7
18
22
1
W
Octavia
vashpek
Octavia
17
13
20
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

496,658
Damage
425,204
425,204
Taken
496,658
289,097
Shielding
310,447
159,366
Healing
240,613
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
Geratol
Zhin
135,096
100,163
0
12,381
64,292
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lillith
Noa95200
Lillith
62,683
33,728
141,102
1,366
75,529
1,650
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
60,166
50,590
14,633
38,301
151,382
68,390
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
Ruckus
Vermanen2
Ruckus
53,221
42,392
0
15,714
121,049
82,744
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
145,627
114,606
0
557
55,114
2,200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
28,700
23,369
129,836
10,974
47,646
2,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Koga
154,913
128,693
0
1,354
76,655
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
hallalulla
Fernando
63,838
41,369
0
22,443
152,396
240,407
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Barik
vanossdav
Barik
114,197
114,197
0
931
124,740
201,593
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
vashpek
Octavia
103,421
83,259
2,715
7,672
53,059
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role