Player Matchup

Cassie
Cassie
Platinum V
Attiasss
Cassie
Platinum V
Level 672
Champion Stats
41W - 40L
1,622 SR
Queue Stats
1,177W - 1,184L
1,559 Elo+
Solo
Atlas
Atlas
Qualifying
Deckartz
Atlas
Qualifying
Level 999
Champion Stats
12W - 18L
1,469 SR
Queue Stats
1,003W - 960L
1,545 Elo+
Party 1
Koga
Koga
Gold II
ResurrecciòN
Koga
Gold II
Level 999
Champion Stats
223W - 147L
1,622 SR
Queue Stats
923W - 868L
1,520 Elo+
Party 1
Nyx
Nyx
Gold IV
SkArLeThZ
Nyx
Gold IV
Level 999
Champion Stats
66W - 64L
1,558 SR
Queue Stats
1,242W - 1,208L
1,519 Elo+
Party 1
Lillith
Lillith
Qualifying
Кaкuzu
Lillith
Qualifying
Level 57
Champion Stats
8W - 5L
1,716 SR
Queue Stats
116W - 97L
1,646 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 745
1,598 SR
1,558 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 476
1,604 SR
1,570 Elo+
Zhin
Zhin
Gold IV
FakeRegret
Zhin
Gold IV
Level 601
Champion Stats
13W - 14L
1,553 SR
Queue Stats
373W - 347L
1,560 Elo+
Party 3
Inara
Inara
Gold IV
FlooBoo
Inara
Gold IV
Level 204
Champion Stats
16W - 27L
1,592 SR
Queue Stats
387W - 366L
1,566 Elo+
Party 3
Willo
Willo
Platinum IV
Hypner
Willo
Platinum IV
Level 999
Champion Stats
60W - 51L
1,641 SR
Queue Stats
1,069W - 1,023L
1,564 Elo+
Solo
Jenos
Jenos
Qualifying
MitteMite
Jenos
Qualifying
Level 277
Champion Stats
4W - 3L
1,721 SR
Queue Stats
170W - 159L
1,580 Elo+
Party 2
Rei
Rei
Qualifying
RES0NANСЕ
Rei
Qualifying
Level 297
Champion Stats
6W - 9L
1,514 SR
Queue Stats
183W - 183L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Attiasss
Cassie
59
9 / 6 / 7
2,513
251
33,180
28,510
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Atlas
Deckartz
Atlas
59
8 / 5 / 10
2,996
300
22,127
51,240
937
Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
16 / 8 / 12
3,703
370
61,201
33,876
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
6 / 9 / 22
2,856
286
44,526
63,640
11,295
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 40%.

Level 2

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Lillith
Кaкuzu
Lillith
40
8 / 1 / 26
3,450
345
62,570
27,355
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Level 1

Bans
VoraKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
MakoaTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
4 / 11 / 9
2,093
209
46,642
45,409
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Inara
FlooBoo
Inara
50
6 / 7 / 14
2,606
261
45,885
72,638
11,847
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Willo
Hypner
Willo
58
15 / 9 / 9
2,916
292
70,557
30,672
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Jenos
MitteMite
Jenos
58
2 / 11 / 15
2,111
211
24,707
38,747
600
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

53
2 / 9 / 13
2,223
222
16,830
36,138
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 28s
Objective Time
3m 39s
124
Kill Participation
89
47
Kills
29
29
Deaths
47
77
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cassie
Attiasss
Cassie
9
6
7
2.08
W
Atlas
Deckartz
Atlas
8
5
10
2.6
L
4
11
9
0.77
L
Inara
FlooBoo
Inara
6
7
14
1.86
L
Willo
Hypner
Willo
15
9
9
2.17
L
Jenos
MitteMite
Jenos
2
11
15
0.86
L
2
9
13
0.94
W
16
8
12
2.75
W
6
9
22
1.89
W
Lillith
Кaкuzu
Lillith
8
1
26
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,604
Damage
204,621
204,621
Taken
223,604
12,232
Shielding
12,447
83,832
Healing
98,987
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
Attiasss
Cassie
33,180
27,679
0
3,971
28,510
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Atlas
Deckartz
Atlas
22,127
22,127
0
3,714
51,240
937
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
46,642
34,238
0
3,375
45,409
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
FlooBoo
Inara
45,885
36,995
0
379
72,638
11,847
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Willo
Hypner
Willo
70,557
63,323
0
2,993
30,672
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
MitteMite
Jenos
24,707
9,819
17,581
1,862
38,747
600
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
16,830
15,900
59,374
13,423
36,138
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
61,201
50,098
0
3,096
33,876
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
44,526
29,145
0
126
63,640
11,295
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lillith
Кaкuzu
Lillith
62,570
26,793
72,769
156
27,355
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role