Player Matchup

Corvus
Corvus
Qualifying
GutturalAbys924
Corvus
Qualifying
Level 36
Champion Stats
29W - 35L
1,431 SR
Queue Stats
149W - 158L
1,389 Elo+
Solo
Bomb King
Bomb King
Qualifying
Gâbriel
Bomb King
Qualifying
Level 999
Champion Stats
65W - 42L
1,723 SR
Queue Stats
1,135W - 1,150L
1,485 Elo+
Solo
Barik
Barik
Gold IV
Ralatz
Barik
Gold IV
Level 856
Champion Stats
6W - 12L
1,692 SR
Queue Stats
126W - 104L
1,611 Elo+
Solo
Fernando
Fernando
Silver II
jklmpz
Fernando
Silver II
Level 83
Champion Stats
4W - 4L
1,517 SR
Queue Stats
55W - 64L
1,419 Elo+
Solo
Grohk
Grohk
Bronze IV
xSuprxmeTV
Grohk
Bronze IV
Level 430
Champion Stats
63W - 42L
1,652 SR
Queue Stats
96W - 112L
1,357 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 481
1,603 SR
1,452 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 542
1,616 SR
1,476 Elo+
Jenos
Jenos
Silver V
Jenoscida
Jenos
Silver V
Level 185
Champion Stats
57W - 50L
1,592 SR
Queue Stats
677W - 707L
1,413 Elo+
Solo
Khan
Khan
Qualifying
Tangly light663
Khan
Qualifying
Level 999
Champion Stats
41W - 42L
1,672 SR
Queue Stats
348W - 344L
1,546 Elo+
Solo
Saati
Saati
Silver I
daniferno2019
Saati
Silver I
Level 606
Champion Stats
153W - 150L
1,623 SR
Queue Stats
423W - 397L
1,528 Elo+
Solo
Vora
Vora
Qualifying
danyestive453
Vora
Qualifying
Level 203
Champion Stats
0W - 2L
1,542 SR
Queue Stats
3W - 6L
1,455 Elo+
Solo
Ying
Ying
Silver V
thunderchunky4
Ying
Silver V
Level 718
Champion Stats
49W - 36L
1,650 SR
Queue Stats
393W - 424L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
1 / 1 / 5
1,585
317
3,110
2,514
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bomb King
Gâbriel
Bomb King
59
6 / 2 / 3
1,943
389
38,750
16,934
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Barik
Ralatz
Barik
60
1 / 0 / 6
2,112
422
19,167
23,197
28,484
Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Fernando
jklmpz
Fernando
49
2 / 1 / 3
1,943
389
8,450
17,049
28,818
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grohk
55
0 / 0 / 6
2,021
404
8,817
19,828
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Bans
AtlasKoga
Team 1 Score

4

VS

Team 2 Score

0

Bans
Inara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Jenoscida
Jenos
27
0 / 3 / 2
974
195
10,112
12,918
2,897
Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
2 / 2 / 1
1,110
222
12,663
32,699
15,832
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
0 / 0 / 0
737
147
5,551
1,928
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
2 / 1 / 0
949
190
15,493
10,086
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
0 / 4 / 0
933
187
35,703
20,663
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 25s
Objective Time
19s
33
Kill Participation
7
10
Kills
4
4
Deaths
10
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Bomb King
Gâbriel
Bomb King
6
2
3
3.75
L
Jenos
Jenoscida
Jenos
0
3
2
0.33
W
Barik
Ralatz
Barik
1
0
6
4
L
2
2
1
1.25
L
0
0
0
0
L
2
1
0
2
W
Fernando
jklmpz
Fernando
2
1
3
3.5
L
0
4
0
0
W
Grohk
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,294
Damage
79,522
79,522
Taken
78,294
57,302
Shielding
18,729
69,140
Healing
50,728
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
3,110
3,110
21,410
0
2,514
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Bomb King
Gâbriel
Bomb King
38,750
37,113
0
0
16,934
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
Jenoscida
Jenos
10,112
8,082
20,959
5,332
12,918
2,897
W
Barik
Ralatz
Barik
19,167
19,167
0
2,837
23,197
28,484
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
12,663
11,982
945
5,867
32,699
15,832
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
5,551
5,076
0
1,478
1,928
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
15,493
13,057
0
2,585
10,086
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
jklmpz
Fernando
8,450
4,990
0
60
17,049
28,818
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
35,703
8,753
8,226
5,336
20,663
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Grohk
8,817
2,707
30,568
14,265
19,828
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role