Player Matchup

Fernando
Fernando
HellRaiser66666
Fernando
Level 189
Champion Stats
51W - 39L
1,688 SR
Queue Stats
736W - 715L
1,628 Elo+
Solo
Jenos
Jenos
PaixAmourFlop
Jenos
Level 326
Champion Stats
285W - 303L
1,568 SR
Queue Stats
744W - 765L
1,578 Elo+
Solo
Grover
Grover
Voimir
Grover
Level 68
Champion Stats
13W - 19L
1,551 SR
Queue Stats
234W - 220L
1,577 Elo+
Party 1
Lian
Lian
aboSAQAR
Lian
Level 999
Champion Stats
555W - 373L
1,687 SR
Queue Stats
1,676W - 1,392L
1,626 Elo+
Solo
Maeve
Maeve
Киплер
Maeve
Level 862
Champion Stats
33W - 22L
1,631 SR
Queue Stats
261W - 256L
1,572 Elo+
Party 1
Team Averages
Level 489
1,625 SR
1,596 Elo+

VS

Team Averages
Level 517
1,549 SR
1,606 Elo+
Koga
Koga
MutilationHero
Koga
Level 450
Champion Stats
231W - 193L
1,557 SR
Queue Stats
415W - 405L
1,535 Elo+
Solo
Mal'Damba
Mal'Damba
ShushIamThinkin
Mal'Damba
Level 657
Champion Stats
18W - 30L
1,498 SR
Queue Stats
224W - 214L
1,598 Elo+
Solo
Lian
Lian
Velouz
Lian
Level 293
Champion Stats
25W - 22L
1,601 SR
Queue Stats
198W - 205L
1,616 Elo+
Solo
Jenos
Jenos
kariolara4
Jenos
Level 186
Champion Stats
98W - 104L
1,585 SR
Queue Stats
721W - 705L
1,622 Elo+
Solo
Fernando
Fernando
poiZnake
Fernando
Level 999
Champion Stats
9W - 14L
1,506 SR
Queue Stats
1,134W - 1,125L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
23
4 / 3 / 11
2,927
293
44,790
59,452
54,611
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

41
7 / 3 / 20
3,375
338
23,024
22,657
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Grover
Voimir
Grover
36
4 / 5 / 16
2,743
274
42,011
38,696
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Lian
59
10 / 6 / 9
2,807
281
66,936
32,604
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
16 / 7 / 5
2,904
290
49,036
40,476
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
10 / 10 / 3
2,617
262
46,172
30,972
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Mal'Damba
ShushIamThinkin
Mal'Damba
59
0 / 7 / 7
2,005
201
20,203
36,022
1,345
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Lian
Velouz
Lian
45
11 / 10 / 6
2,768
277
75,091
42,275
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Jenos
48
2 / 8 / 13
2,248
225
15,379
35,068
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
poiZnake
Fernando
60
1 / 6 / 6
2,501
250
37,040
81,460
98,037
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 6s
Objective Time
3m 55s
102
Kill Participation
59
41
Kills
24
24
Deaths
41
61
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fernando
4
3
11
3.17
L
10
10
3
1.15
W
7
3
20
5.67
L
Mal'Damba
ShushIamThinkin
Mal'Damba
0
7
7
0.5
L
Lian
Velouz
Lian
11
10
6
1.4
W
Grover
Voimir
Grover
4
5
16
2.4
W
Lian
10
6
9
2.42
L
Jenos
2
8
13
1.06
L
Fernando
poiZnake
Fernando
1
6
6
0.67
W
16
7
5
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,797
Damage
193,885
193,885
Taken
225,797
54,611
Shielding
99,382
129,234
Healing
126,728
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
44,790
30,835
0
3,133
59,452
54,611
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
46,172
35,534
0
2,607
30,972
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
23,024
13,406
59,176
12,511
22,657
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
ShushIamThinkin
Mal'Damba
20,203
10,926
52,879
10,910
36,022
1,345
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Lian
Velouz
Lian
75,091
72,690
0
0
42,275
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
Voimir
Grover
42,011
37,511
33,536
17,872
38,696
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lian
66,936
64,029
0
473
32,604
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Jenos
15,379
7,260
38,058
14,027
35,068
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
poiZnake
Fernando
37,040
21,790
0
8,247
81,460
98,037
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
49,036
48,130
0
2,533
40,476
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role