Player Matchup

Koga
Koga
Platinum I
Lulubrifiant
Koga
Platinum I
Level 153
Champion Stats
32W - 24L
1,739 SR
Queue Stats
523W - 451L
1,651 Elo+
Party 1
Saati
Saati
Qualifying
TsarCortez
Saati
Qualifying
Level 999
Champion Stats
21W - 28L
1,662 SR
Queue Stats
382W - 370L
1,641 Elo+
Party 3
Ruckus
Ruckus
Qualifying
bruhangel
Ruckus
Qualifying
Level 999
Champion Stats
19W - 19L
1,676 SR
Queue Stats
405W - 374L
1,681 Elo+
Party 3
Lillith
Lillith
Platinum III
edukkevich
Lillith
Platinum III
Level 334
Champion Stats
134W - 110L
1,686 SR
Queue Stats
420W - 384L
1,622 Elo+
Party 1
Nyx
Nyx
Platinum IV
plãyingtheãngêl
Nyx
Platinum IV
Level 322
Champion Stats
8W - 7L
1,710 SR
Queue Stats
188W - 160L
1,620 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 561
1,695 SR
1,643 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 629
1,627 SR
1,651 Elo+
Furia
Furia
Diamond III
AllEyesOnJisoo
Furia
Diamond III
Level 999
Champion Stats
153W - 149L
1,654 SR
Queue Stats
2,648W - 2,554L
1,688 Elo+
Party 2
Inara
Inara
Diamond IV
Minjì
Inara
Diamond IV
Level 999
Champion Stats
394W - 360L
1,724 SR
Queue Stats
1,218W - 1,146L
1,706 Elo+
Party 2
Maeve
Maeve
Platinum II
MxtMoot
Maeve
Platinum II
Level 567
Champion Stats
1W - 3L
1,576 SR
Queue Stats
50W - 39L
1,655 Elo+
Solo
Lian
Lian
Qualifying
Twilght N7
Lian
Qualifying
Level 244
Champion Stats
42W - 33L
1,682 SR
Queue Stats
340W - 325L
1,707 Elo+
Party 4
Fernando
Fernando
Qualifying
ĐÌNGĐANGĐONG
Fernando
Qualifying
Level 338
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
9 / 8 / 7
2,818
256
79,181
65,034
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Saati
59
9 / 11 / 6
3,043
277
72,657
59,082
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ruckus
bruhangel
Ruckus
60
1 / 10 / 12
2,465
224
50,052
82,823
58,080
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Level 1

Lillith
edukkevich
Lillith
57
0 / 9 / 14
3,220
293
29,062
54,388
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Level 1

59
2 / 10 / 8
2,900
264
49,729
85,962
67,698
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bans
ImaniMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
3 / 1 / 28
4,161
378
42,044
16,182
33,876
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Inara
Minjì
Inara
59
6 / 2 / 30
3,601
327
79,719
88,267
1,590
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Maeve
MxtMoot
Maeve
58
20 / 6 / 11
3,420
311
72,335
45,508
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

58
13 / 5 / 20
3,473
316
89,464
46,512
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

57
6 / 7 / 15
2,996
272
63,727
84,212
54,160
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 34s
Objective Time
6m 28s
68
Kill Participation
152
21
Kills
48
48
Deaths
21
47
Assists
104
Player
Kills
Deaths
Assists
KDA
W
3
1
28
17
L
9
8
7
1.56
W
Inara
Minjì
Inara
6
2
30
10.5
W
Maeve
MxtMoot
Maeve
20
6
11
4.25
L
Saati
9
11
6
1.09
W
13
5
20
4.6
L
Ruckus
bruhangel
Ruckus
1
10
12
0.7
L
Lillith
edukkevich
Lillith
0
9
14
0.78
L
2
10
8
0.6
W
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,681
Damage
347,289
347,289
Taken
280,681
125,778
Shielding
89,626
168,534
Healing
206,085
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
42,044
31,001
166,274
13,695
16,182
33,876
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
79,181
69,517
0
13,832
65,034
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
Minjì
Inara
79,719
72,589
0
17,848
88,267
1,590
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Maeve
MxtMoot
Maeve
72,335
72,187
0
5,648
45,508
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
72,657
61,423
0
1,854
59,082
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
89,464
85,181
0
2,620
46,512
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
bruhangel
Ruckus
50,052
31,347
0
8,462
82,823
58,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lillith
edukkevich
Lillith
29,062
19,162
140,447
625
54,388
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
49,729
35,482
0
3,314
85,962
67,698
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
63,727
31,579
0
0
84,212
54,160
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role