Player Matchup

Jenos
Jenos
Platinum V
ADarkMachine
Jenos
Platinum V
Level 583
Champion Stats
87W - 74L
1,690 SR
Queue Stats
1,650W - 1,577L
1,608 Elo+
Solo
Ash
Ash
Qualifying
MeqaOn3
Ash
Qualifying
Level 111
Champion Stats
3W - 1L
1,708 SR
Queue Stats
45W - 35L
1,632 Elo+
Solo
Androxus
Androxus
Diamond III
Stylè
Androxus
Diamond III
Level 999
Champion Stats
204W - 183L
1,674 SR
Queue Stats
1,411W - 1,299L
1,654 Elo+
Party 1
Lian
Lian
Diamond III
hmsho
Lian
Diamond III
Level 599
Champion Stats
88W - 90L
1,687 SR
Queue Stats
1,255W - 1,193L
1,628 Elo+
Party 1
Fernando
Fernando
Platinum IV
nicebaguette
Fernando
Platinum IV
Level 529
Champion Stats
337W - 230L
1,734 SR
Queue Stats
1,172W - 1,105L
1,630 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 564
1,698 SR
1,630 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 321
1,691 SR
1,657 Elo+
Cassie
Cassie
Platinum III
ChristyMAckk
Cassie
Platinum III
Level 42
Champion Stats
2W - 1L
1,788 SR
Queue Stats
39W - 24L
1,702 Elo+
Solo
Atlas
Atlas
Platinum IV
GunGoesBRRRR
Atlas
Platinum IV
Level 999
Champion Stats
6W - 2L
1,500 SR
Queue Stats
171W - 150L
1,655 Elo+
Solo
Barik
Barik
Platinum III
Sof-Qui-Peut-
Barik
Platinum III
Level 324
Champion Stats
34W - 35L
1,644 SR
Queue Stats
1,017W - 947L
1,627 Elo+
Solo
Bomb King
Bomb King
Diamond V
SolvientUnion
Bomb King
Diamond V
Level 91
Champion Stats
35W - 22L
1,813 SR
Queue Stats
186W - 168L
1,653 Elo+
Solo
Corvus
Corvus
Platinum I
kàysim
Corvus
Platinum I
Level 147
Champion Stats
30W - 25L
1,711 SR
Queue Stats
472W - 450L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 1 / 22
3,624
403
17,891
16,358
10,511
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ash
53
3 / 2 / 8
2,547
283
43,654
43,813
36,063
War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 6 Ammo after activating Siege Shield.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Androxus
Stylè
Androxus
59
14 / 7 / 7
2,790
310
59,816
33,729
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Lian
hmsho
Lian
59
11 / 5 / 11
3,037
337
89,561
28,452
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Fernando
nicebaguette
Fernando
39
5 / 4 / 7
2,966
330
41,894
79,072
139,173
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
LillithAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
25
7 / 8 / 6
2,068
230
59,997
44,172
0
Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

57
2 / 6 / 6
1,797
200
39,667
86,031
1,100
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

53
3 / 5 / 7
1,898
211
35,960
54,351
47,970
Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bomb King
SolvientUnion
Bomb King
45
7 / 7 / 6
2,039
227
57,903
40,393
0
King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Corvus
kàysim
Corvus
51
0 / 10 / 5
1,053
117
7,897
27,869
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 20s
Objective Time
2m 28s
91
Kill Participation
49
36
Kills
19
19
Deaths
36
55
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
22
14
L
Cassie
7
8
6
1.25
L
2
6
6
0.83
W
Ash
3
2
8
3.5
L
3
5
7
1.3
L
Bomb King
SolvientUnion
Bomb King
7
7
6
1.43
W
Androxus
Stylè
Androxus
14
7
7
2.5
W
Lian
hmsho
Lian
11
5
11
3.3
L
Corvus
kàysim
Corvus
0
10
5
0.25
W
Fernando
nicebaguette
Fernando
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

252,816
Damage
201,424
201,424
Taken
252,816
185,747
Shielding
49,070
142,135
Healing
115,468
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
17,891
10,803
107,999
13,763
16,358
10,511
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Cassie
59,997
49,139
0
11,081
44,172
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
39,667
39,667
0
14,244
86,031
1,100
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ash
43,654
40,046
0
3,135
43,813
36,063

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
35,960
35,960
0
9,280
54,351
47,970
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
SolvientUnion
Bomb King
57,903
51,287
0
8,707
40,393
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Stylè
Androxus
59,816
51,544
0
5,365
33,729
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lian
hmsho
Lian
89,561
88,274
819
849
28,452
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Corvus
kàysim
Corvus
7,897
7,897
69,325
2,831
27,869
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
nicebaguette
Fernando
41,894
27,392
0
10,205
79,072
139,173
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role