Player Matchup
VS
Match Stats

Level 4

Level 3

Level 2

Level 2

Level 4

Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4

Revenant
Armor
Increase your maximum Health by 150.
Level 3

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Level 3

Level 1

Contingency
Deflector Shield
Increase Deflector Shield's Health by 125.
Level 1

One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5

Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Level 4

Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4

Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Level 1

Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1

Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 25%.
Level 5

Forever Changed
Increase your maximum Health by 150.
Level 1

All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 36%.
Level 3

Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 2%.
Level 1

The Little Things
Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 5

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1

Tranquility
Armor
Increase your base jump height by 60%.
Level 2

Extraction
Dash
Increase your Movement Speed by 15% for 2s after Dash ends.
Level 3

Memento Vivere
Armor
Increase your maximum Health by 120.
Level 3

Retribution
Ambush
Increase the Radius and Effective Radius of the damage from Ambush by 45%.
Level 3

Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.
Level 4

Omnipresence
Ambush
Your Ambush gains an additional charge and can now be used on allies.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 20%.
Level 1

The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3

Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 5 units.
Level 1

Forever Changed
Increase your maximum Health by 750.
Level 5

Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 100%.
Level 5

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1

Oasis
Withdraw
Heal for 320 after using Withdraw.
Level 4

Bullseye
Weapon
Reduce your active Cooldowns by 30% when you get an Elimination.
Level 3

Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.
Level 3

Skewer
Crippling Arrow
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Level 3

Run Like the Wind
Withdraw
Increase your Movement Speed by 14% for 3s after using Withdraw.
Level 2

Desert Silence
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
Level 1

Gathering Power
Heal for 140 for each enemy hit with Reckoning.
Level 2

Duty is a Mountain
Increase the time until Ire starts to decay by 0.75s.
Level 3

Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3

Piety
Heal for 225 after activating Conviction.
Level 3

Ad Eternum
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Level 4

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Level 3

Blood Mist
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Level 4

Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Level 4

Soulfire
Heal for 50 each time one of your Spirit Lures triggers.
Level 1

Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 15%.
Level 3

Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 40%.
Level 5

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.
Level 1

Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4

Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4

Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.