Player Matchup

Octavia
Octavia
GoffCool
Octavia
Level 845
Champion Stats
92W - 91L
1,564 SR
Queue Stats
1,384W - 1,356L
1,546 Elo+
Party 2
Barik
Barik
Goko1029
Barik
Level 215
Champion Stats
4W - 0L
1,771 SR
Queue Stats
323W - 333L
1,497 Elo+
Party 2
Io
Io
Ovulona
Io
Level 400
Champion Stats
90W - 54L
1,695 SR
Queue Stats
792W - 742L
1,580 Elo+
Solo
Kinessa
Kinessa
SteelHyral
Kinessa
Level 278
Champion Stats
32W - 31L
1,612 SR
Queue Stats
73W - 71L
1,561 Elo+
Solo
Dredge
Dredge
denossaur
Dredge
Level 385
Champion Stats
90W - 101L
1,553 SR
Queue Stats
931W - 904L
1,471 Elo+
Solo
Team Averages
Level 425
1,639 SR
1,531 Elo+

VS

Team Averages
Level 309
1,572 SR
1,556 Elo+
Barik
Barik
BVLD2332NZ7
Barik
Level 103
Champion Stats
27W - 35L
1,510 SR
Queue Stats
292W - 282L
1,528 Elo+
Solo
Octavia
Octavia
Izayoi14
Octavia
Level 999
Champion Stats
42W - 40L
1,597 SR
Queue Stats
1,046W - 1,013L
1,529 Elo+
Solo
Grohk
Grohk
LB-red3
Grohk
Level 67
Champion Stats
68W - 43L
1,635 SR
Queue Stats
129W - 124L
1,575 Elo+
Party 1
Ying
Ying
SHALIN車輪でシャリシャリ
Ying
Level 178
Champion Stats
2W - 3L
1,522 SR
Queue Stats
154W - 153L
1,584 Elo+
Party 1
Imani
Imani
TakoJE
Imani
Level 200
Champion Stats
36W - 32L
1,593 SR
Queue Stats
540W - 523L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
GoffCool
Octavia
45
13 / 7 / 11
3,451
288
63,819
50,932
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Barik
Goko1029
Barik
59
3 / 5 / 9
3,886
324
36,020
93,187
134,905
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
4 / 3 / 18
3,347
279
27,117
27,653
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Kinessa
SteelHyral
Kinessa
41
9 / 6 / 16
3,157
263
61,439
24,411
0
Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Level 1

Dredge
denossaur
Dredge
55
10 / 3 / 5
2,906
242
54,084
27,399
5,180
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
0 / 10 / 5
2,337
195
21,364
79,145
120,985
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Octavia
Izayoi14
Octavia
59
10 / 6 / 2
2,382
199
54,133
37,623
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Grohk
LB-red3
Grohk
31
7 / 7 / 5
2,194
183
66,662
70,687
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

56
1 / 8 / 5
1,852
154
10,085
26,214
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Imani
TakoJE
Imani
50
6 / 8 / 3
2,072
173
71,338
28,810
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
3m 5s
98
Kill Participation
44
39
Kills
24
24
Deaths
39
59
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
W
Octavia
GoffCool
Octavia
13
7
11
2.64
W
Barik
Goko1029
Barik
3
5
9
1.5
L
Octavia
Izayoi14
Octavia
10
6
2
1.83
L
Grohk
LB-red3
Grohk
7
7
5
1.36
W
4
3
18
4.33
W
Kinessa
SteelHyral
Kinessa
9
6
16
2.83
L
Imani
TakoJE
Imani
6
8
3
0.94
W
Dredge
denossaur
Dredge
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,479
Damage
223,582
223,582
Taken
242,479
140,085
Shielding
120,985
147,965
Healing
141,783
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,364
21,364
0
13,859
79,145
120,985
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Octavia
GoffCool
Octavia
63,819
58,039
261
4,028
50,932
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Barik
Goko1029
Barik
36,020
36,020
0
4,369
93,187
134,905
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Octavia
Izayoi14
Octavia
54,133
51,008
275
10,984
37,623
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grohk
LB-red3
Grohk
66,662
34,814
11,390
41,417
70,687
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
27,117
26,517
101,239
20,429
27,653
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
10,085
10,085
54,142
7,419
26,214
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
SteelHyral
Kinessa
61,439
27,892
2,956
5,344
24,411
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Imani
TakoJE
Imani
71,338
53,257
0
2,297
28,810
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
denossaur
Dredge
54,084
26,580
0
9,339
27,399
5,180
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role