Player Matchup
VS
Match Stats

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5

Kinetics
Blast Shot
Generate 1 Ammo for each enemy hit by Blast Shot.
Level 1

Quiver
Weapon
Increase your maximum Ammo by 4.
Level 4

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Tumble
Armor
Increase your maximum Health by 100.
Level 2

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Conditioned
Armor
Increase your Movement Speed by 15%.
Level 5

Warrants Out
Combat Slide
Increase your Movement Speed by 10% for 2s after Combat Slide ends.
Level 1

Hardiness
In Pursuit
Decrease your damage taken by 18% while using In Pursuit.
Level 3

Commencement
Combat Slide
Increase the travel distance of Combat Slide by 30%.
Level 3

Well-Oiled
Weapon
Increase your Reload Speed by 15%.
Level 3

Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1

Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Mesmerism
Illusion
Generate 4 Ammo after activating Illusion.
Level 4

Squadron
Illusion
Increase the Health of each of your Illusions by 400.
Level 4

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 2.5s.
Level 2

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Level 4

Level 3

Level 1

Level 5

Level 2

Level 1

Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1

Eternal Strife
Using an ability above Ire threshold Heals you for 75.
Level 1

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Level 2

Something to Prove
Armor
Generate 20% Energy after falling to or below 50% Health.
Level 2

Tenacious
Shadow Step
Heal for 120 after activating Shadow Step.
Level 3

Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3

Level 1

Level 5

Level 4

Level 1

Level 2

Level 3

Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1

Unstoppable Force
Charge
Apply a Knockback of 600 to enemies hit by Charge.
Level 3

Hot Pursuit
Fireball
Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.
Level 1

Cavalier
Armor
Increase your maximum Health by 750.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

He Can Run
Hail of Bombs
Increase your Movement Speed by 45% for 2s after activating Hail of Bombs.
Level 3

Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 120%.
Level 3

Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4

Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 40%.
Level 1

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 40%.
Level 4

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Tidal Grace
Shell Shield
Heal for 275 every 1s while Shell Shield is active.
Level 5

Carapace
Shell Shield
Increase the Health of Shell Shield by 600.
Level 3

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.