Player Matchup
VS
Match Stats

Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Level 1

Specter
Smoke Screen
Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Level 1

Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 2.4s.
Level 4

Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5

Dissipate
Smoke Screen
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Level 4

Smoke and Dagger
Smoke Screen
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Steadfast
Armor
Increase your maximum Health by 450.
Level 3

Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Nectar
Seedling
Heal for 75 after using Seedling.
Level 1

Spritely
Flutter
Reduce your damage taken by 5% for 3s after activating Flutter.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Pixie Dust
Dead Zone
Heal for 375 every 1s while standing in Dead Zone.
Level 5

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 24%.
Level 3

Lightning Rod
Shock Pulse
Heal for 150 for each enemy hit with Shock Pulse.
Level 5

Thunderstruck
Shock Pulse
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Level 3

Electrostatic
Weapon
Increase your Ammo regeneration speed by 24%.
Level 2

Totemic Rescue
Armor
Gain a 300-Health Shield for 3s after dropping to or below 30% Health.
Level 2

Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3

Umbral Gait
Weapon
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Level 2

Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Level 1
Team 1 Score
3
VS
Team 2 Score
4

Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 200.
Level 1

Last Efforts
Piercing Quills
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 2.4s.
Level 4

Deadly Predator
Weapon
Increase your maximum acid capacity by 8%.
Level 1

Level 4

Raze and Burn
Piercing Quills
Heal for 250 after hitting an enemy with Piercing Quills.
Level 5

Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Eternal Strife
Using an ability above Ire threshold Heals you for 75.
Level 1

Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 10%.
Level 1

Solemn Watch
Increase the distance traveled by Conviction by 18%.
Level 3

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Frigid Field
Ice Block
Heal for 240 every 1s while Ice Block is active.
Level 4

Cold Acclimation
Weapon
Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.
Level 2

Swift Witch
Soar
Increase your Movement Speed during Soar by 14%.
Level 2

Flicker
Blink
Heal for 120 after using Blink.
Level 4

Riftwalk
Blink
Increase your Movement Speed by 30% for 2s after using Blink.
Level 3

Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1

Tenacious
Shadow Step
Heal for 200 after activating Shadow Step.
Level 5

Trigger Happy
Weapon
Increase your Healing received by 10% while firing your SMGs.
Level 2

Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3

Memento
Weapon
Increase your maximum Ammo by 5.
Level 1

Harsh Training
Armor
Increase your maximum Health by 200.
Level 4

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4

Ephemeral
Weapon
Increase your Reload Speed by 8%.
Level 1

Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Squadron
Illusion
Increase the Health of each of your Illusions by 500.
Level 5

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.