Player Matchup

Jenos
Jenos
Silver I
Lc11
Jenos
Silver I
Level 135
Champion Stats
6W - 1L
1,671 SR
Queue Stats
20W - 27L
1,405 Elo+
Party 1
Terminus
Terminus
Silver III
UrsoDepressivoxx
Terminus
Silver III
Level 135
Champion Stats
15W - 10L
1,637 SR
Queue Stats
126W - 138L
1,450 Elo+
Solo
Fernando
Fernando
Qualifying
Zexxar
Fernando
Qualifying
Level 39
Champion Stats
2W - 2L
1,639 SR
Queue Stats
12W - 8L
1,564 Elo+
Party 1
Lian
Lian
Platinum III
dahudawdyuawdyw
Lian
Platinum III
Level 490
Champion Stats
85W - 83L
1,661 SR
Queue Stats
1,345W - 1,330L
1,563 Elo+
Solo
Vora
Vora
Gold II
prelud
Vora
Gold II
Level 999
Champion Stats
224W - 209L
1,612 SR
Queue Stats
1,465W - 1,469L
1,546 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 360
1,644 SR
1,506 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 641
1,625 SR
1,531 Elo+
Ying
Ying
Gold V
JaoCH
Ying
Gold V
Level 510
Champion Stats
19W - 12L
1,667 SR
Queue Stats
267W - 244L
1,567 Elo+
Solo
Saati
Saati
Gold V
MaverickFullW
Saati
Gold V
Level 999
Champion Stats
17W - 22L
1,527 SR
Queue Stats
679W - 638L
1,571 Elo+
Solo
Makoa
Makoa
Gold IV
Pixurita222
Makoa
Gold IV
Level 191
Champion Stats
7W - 6L
1,717 SR
Queue Stats
95W - 104L
1,503 Elo+
Solo
Talus
Talus
Gold V
QueenMiluu
Talus
Gold V
Level 530
Champion Stats
100W - 71L
1,667 SR
Queue Stats
292W - 275L
1,554 Elo+
Solo
Barik
Barik
Gold IV
RcT-_-ShadyChazy
Barik
Gold IV
Level 975
Champion Stats
28W - 39L
1,547 SR
Queue Stats
1,397W - 1,374L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Lc11
Jenos
46
3 / 6 / 16
2,894
289
27,398
24,807
7,520
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

41
1 / 5 / 4
2,226
223
25,530
51,053
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Fernando
Zexxar
Fernando
22
6 / 5 / 6
2,758
276
48,985
55,850
64,970
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

54
7 / 5 / 15
2,916
292
65,490
32,688
0
Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Vora
prelud
Vora
59
17 / 4 / 12
3,461
346
81,843
25,151
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
Bomb KingDredge
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
JaoCH
Ying
59
0 / 5 / 12
2,392
239
3,766
21,124
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
3 / 8 / 9
2,209
221
59,206
36,179
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

42
8 / 7 / 4
2,511
251
31,540
86,683
25,049
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Talus
40
12 / 9 / 5
2,587
259
49,450
41,515
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 8% while Rune of Travel is active.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
4 / 5 / 12
2,739
274
45,587
63,745
54,360
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 59s
Objective Time
5m 22s
87
Kill Participation
69
34
Kills
27
25
Deaths
34
53
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ying
JaoCH
Ying
0
5
12
1.2
W
Jenos
Lc11
Jenos
3
6
16
1.83
L
3
8
9
0.94
L
8
7
4
1.43
L
Talus
12
9
5
1.61
L
4
5
12
2
W
1
5
4
0.6
W
Fernando
Zexxar
Fernando
6
5
6
1.8
W
7
5
15
2.9
W
Vora
prelud
Vora
17
4
12
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,246
Damage
189,549
189,549
Taken
249,246
72,490
Shielding
79,409
97,376
Healing
127,266
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
JaoCH
Ying
3,766
3,766
90,808
9,092
21,124
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Jenos
Lc11
Jenos
27,398
17,635
68,282
9,165
24,807
7,520
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
59,206
47,215
0
192
36,179
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
31,540
30,364
0
2,062
86,683
25,049
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Talus
49,450
46,592
0
4,699
41,515
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
45,587
45,587
0
20,413
63,745
54,360
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
25,530
16,036
0
11,402
51,053
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Zexxar
Fernando
48,985
33,564
0
544
55,850
64,970
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
65,490
63,890
0
1,674
32,688
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
prelud
Vora
81,843
60,128
0
6,309
25,151
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role