Player Matchup
VS
Match Stats

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

What May Come
Tendril
Reduce the damage you take by 12% for 3s after activating Tendril.
Level 3

The Maw's Embrace
Weapon
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Level 4

New Purpose
Armor
Increase your maximum Health by 100.
Level 2

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.7999999999999998s.
Level 3

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2

Sorceress
Weapon
Increase your Ultimate charge rate by 21%.
Level 3

Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2

Level 1

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Level 4

Designer Armor
Increase your maximum Health by 120.
Level 3

Closing Time
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Level 3

Bullet Hopper
Increase your maximum Ammo by 3.
Level 3

Plated Leggings
Reduce Damage taken by 6% for 1.5s after using Blast Back.
Level 2

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1

Overwhelming Force
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 5

Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Level 2

Tactical Fire
Weapon
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Level 2

Fire and Maneuver
Armor
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
Level 4

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 0.6s.
Level 1

Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4

Into the Breach!
Battle Shout
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Level 3

Excessive Force
Weapon
Increase your maximum Ammo by 9.
Level 3

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
2

Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4

Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Level 2

Fire in the Hole
Frag Grenade
Generate 18 Ammo for each enemy hit with Frag Grenade.
Level 3

Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1

Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 80%.
Level 4

Bushwhack
Quick Switch
Swapping to your Pistol grants 30% Lifesteal for 3s.
Level 3

Trigger Control
Weapon
Reduce the maximum inaccuracy of your Pistol by 16%.
Level 2

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2

Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4

Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1

Wanderlust
Armor
Increase your Movement Speed by 12%.
Level 4

Bullseye
Weapon
Reduce your active Cooldowns by 30% when you get an Elimination.
Level 3

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 15% Health.
Level 1

Mirage
Withdraw
Reduce the Cooldown of Withdraw by 1.2s.
Level 2

Run Like the Wind
Withdraw
Increase your Movement Speed by 35% for 3s after using Withdraw.
Level 5

Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3

Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4

Determination
Armor
Increase your Healing received from other players by 18% while at or below 50% Health.
Level 3

Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1

Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5

Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 20%.
Level 4

Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 18%.
Level 3

Overflowing Delights
Swarm
Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.
Level 2

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.
Level 1

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.