Player Matchup
VS
Match Stats

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 125%.
Level 5

Restore
Transporter
Heal for 6% of your maximum Health after Teleporting with Transporter.
Level 1

Headstrong
Armor
Increase your maximum Health by 150.
Level 3

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Level 4

Lie in Wait
Armor
After 1s of standing still, regenerate 2 Ammo every 2s.
Level 2

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Level 1

Specter
Smoke Screen
Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Level 1

Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 2.4s.
Level 4

Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5

Dissipate
Smoke Screen
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Level 4

Smoke and Dagger
Smoke Screen
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
Level 1

Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4

Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Level 1

Concussion
Net Shot
Reduce the Cooldown of Net Shot by 4s.
Level 4

Reconstruction
Recovery
Reduce the Cooldown of Recovery by 4s.
Level 4

Seismic Wave
Heroic Leap
Reduce the Cooldown of Heroic Leap by 1s.
Level 2

Street Sweeper
Weapon
Increase your Reload Speed by 14%.
Level 2

Tangled
Net Shot
Increase the duration of Net Shot's Slow by 0.8999999999999999s.
Level 3

Bulk Up
Recovery
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Survivalist
Armor
Increase your maximum Health by 100.
Level 2

Napalm
Fire Bomb
Activating Fire Bomb heals you for 400 over 2s.
Level 4

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.2s.
Level 2

Incensed
Fire Bomb
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Level 3

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2s.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Victory Rush
Weapon
Increase your Movement Speed by 30% for 4s after getting an Elimination.
Level 3

Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3

Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 3s.
Level 3

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 100%.
Level 5

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Level 1

Swift Arrows
Moonlight
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Level 5

Moonwalk
Armor
Increase your maximum Moonlight capacity by 24%.
Level 3

Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 1.2s.
Level 1

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4

Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1

Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1

Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1

Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3

Brand
Fireball
Heal for 200 for each enemy hit with Fireball.
Level 2

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Cavalier
Armor
Increase your maximum Health by 750.
Level 5

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 2

Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.