Player Matchup

Ying
Ying
AJxx_03
Ying
Level 65
Champion Stats
130W - 117L
1,574 SR
Queue Stats
156W - 176L
1,501 Elo+
Solo
Octavia
Octavia
Hannabis
Octavia
Level 160
Champion Stats
189W - 204L
1,519 SR
Queue Stats
482W - 533L
1,391 Elo+
Solo
Maeve
Maeve
Luvv Sparky
Maeve
Level 63
Champion Stats
2W - 4L
1,414 SR
Queue Stats
86W - 63L
1,495 Elo+
Party 1
Vatu
Vatu
WolfTheWolf7
Vatu
Level 56
Champion Stats
47W - 29L
1,572 SR
Queue Stats
65W - 53L
1,496 Elo+
Party 1
Barik
Barik
mguanumen
Barik
Level 254
Champion Stats
5W - 8L
1,477 SR
Queue Stats
6W - 9L
1,431 Elo+
Solo
Team Averages
Level 120
1,511 SR
1,463 Elo+

VS

Team Averages
Level 226
1,519 SR
1,498 Elo+
Koga
Koga
JeisonMDx
Koga
Level 49
Champion Stats
26W - 18L
1,657 SR
Queue Stats
60W - 54L
1,483 Elo+
Solo
Torvald
Torvald
Lennythecreator
Torvald
Level 45
Champion Stats
5W - 1L
1,500 SR
Queue Stats
21W - 11L
1,556 Elo+
Party 2
Inara
Inara
SNNYPERELITE
Inara
Level 325
Champion Stats
21W - 17L
1,595 SR
Queue Stats
43W - 43L
1,476 Elo+
Solo
Rei
Rei
drsmille
Rei
Level 439
Champion Stats
907W - 697L
1,611 SR
Queue Stats
1,787W - 1,754L
1,511 Elo+
Solo
Sha Lin
Sha Lin
mrillustrator
Sha Lin
Level 272
Champion Stats
1W - 3L
1,231 SR
Queue Stats
22W - 17L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
AJxx_03
Ying
17
1 / 4 / 13
2,291
229
56,560
25,765
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Octavia
Hannabis
Octavia
37
5 / 8 / 7
2,473
247
38,615
34,514
24,920
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

42
4 / 8 / 8
2,244
224
20,745
24,608
0
Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 40% for 4s after you activate Nine Lives.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

6
11 / 12 / 5
3,158
316
46,615
40,960
0
Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Barik
mguanumen
Barik
57
2 / 12 / 4
2,720
272
31,022
76,229
66,930
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
37
10 / 6 / 12
2,750
275
43,114
23,077
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

35
8 / 5 / 15
3,154
315
34,522
51,431
55,297
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

57
4 / 3 / 13
3,863
386
26,705
58,645
14,867
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

47
2 / 5 / 22
3,189
319
15,414
29,853
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Sha Lin
51
20 / 4 / 11
3,523
352
82,321
30,551
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
10m 22s
60
Kill Participation
117
23
Kills
44
44
Deaths
23
37
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ying
AJxx_03
Ying
1
4
13
1.88
L
Octavia
Hannabis
Octavia
5
8
7
1.06
W
Koga
10
6
12
2.67
W
8
5
15
3.1
L
4
8
8
1
W
4
3
13
3.5
L
11
12
5
1.13
W
2
5
22
2.6
L
Barik
mguanumen
Barik
2
12
4
0.33
W
Sha Lin
20
4
11
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,557
Damage
202,076
202,076
Taken
193,557
91,850
Shielding
70,164
82,423
Healing
126,377
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
AJxx_03
Ying
56,560
16,846
29,232
12,115
25,765
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Octavia
Hannabis
Octavia
38,615
22,744
1,115
4,067
34,514
24,920
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
43,114
41,714
0
3,182
23,077
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
34,522
30,276
0
2,886
51,431
55,297
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,745
15,159
2,304
6,666
24,608
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
26,705
15,875
0
469
58,645
14,867
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
46,615
35,456
396
6,201
40,960
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
15,414
13,537
100,794
18,754
29,853
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Barik
mguanumen
Barik
31,022
31,022
0
20,327
76,229
66,930
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Sha Lin
82,321
82,321
0
292
30,551
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role