Player Matchup

Vivian
Vivian
EoNXypheR
Vivian
Level 81
Champion Stats
1W - 1L
1,599 SR
Queue Stats
109W - 104L
1,572 Elo+
Party 1
Seris
Seris
HarmfulGrub8
Seris
Level 69
Champion Stats
22W - 22L
1,523 SR
Queue Stats
102W - 103L
1,511 Elo+
Party 1
Atlas
Atlas
Icelandis
Atlas
Level 50
Champion Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,447 Elo+
Party 1
Azaan
Azaan
LynxTTV
Azaan
Level 173
Champion Stats
8W - 13L
1,490 SR
Queue Stats
95W - 99L
1,461 Elo+
Party 1
Barik
Barik
chaosHere
Barik
Level 94
Champion Stats
1W - 5L
1,442 SR
Queue Stats
114W - 126L
1,494 Elo+
Party 1
Team Averages
Level 93
1,511 SR
1,497 Elo+

VS

Team Averages
Level 46
1,597 SR
1,462 Elo+
Viktor
Viktor
Ivaan27_-
Viktor
Level 8
Champion Stats
1W - 0L
1,285 SR
Queue Stats
2W - 3L
1,454 Elo+
Solo
Vora
Vora
RaJeX01
Vora
Level 185
Champion Stats
13W - 16L
1,527 SR
Queue Stats
173W - 170L
1,420 Elo+
Solo
Io
Io
XXYZSztuba
Io
Level 10
Champion Stats
3W - 1L
1,762 SR
Queue Stats
8W - 3L
1,503 Elo+
Solo
Koga
Koga
azerty928
Koga
Level 15
Champion Stats
6W - 6L
1,520 SR
Queue Stats
16W - 14L
1,516 Elo+
Solo
Barik
Barik
graisa
Barik
Level 14
Champion Stats
1W - 0L
1,892 SR
Queue Stats
8W - 6L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
EoNXypheR
Vivian
34
4 / 14 / 4
2,674
206
52,895
52,046
11,393
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Informants

Informants

Sensor Drone

Heal for 170 after an enemy that is Revealed by your Sensor Drone dies.

Level 2

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 4%.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

34
5 / 6 / 8
3,853
296
39,148
41,692
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Level 1

Atlas
Icelandis
Atlas
24
0 / 11 / 1
1,936
149
3,712
65,117
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Azaan
LynxTTV
Azaan
57
4 / 9 / 6
3,273
252
59,248
140,232
56,970
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Piety

Piety

Heal for 150 after activating Conviction.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Barik
chaosHere
Barik
47
5 / 8 / 2
3,219
248
47,873
86,729
49,410
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Ivaan27_-
Viktor
2
9 / 7 / 15
3,277
252
61,454
43,143
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Vora
RaJeX01
Vora
49
14 / 3 / 16
3,245
250
81,176
33,060
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

8
7 / 1 / 27
3,588
276
75,926
33,853
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 4 Ammo after using Lunar Leap.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Koga
9
15 / 5 / 16
3,328
256
97,505
30,283
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Barik
graisa
Barik
10
3 / 2 / 27
3,547
273
69,755
62,537
137,387
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 1s
Objective Time
9m 57s
39
Kill Participation
149
18
Kills
48
48
Deaths
18
21
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Vivian
EoNXypheR
Vivian
4
14
4
0.43
L
5
6
8
1.5
L
Atlas
Icelandis
Atlas
0
11
1
0.05
W
Viktor
Ivaan27_-
Viktor
9
7
15
2.36
L
Azaan
LynxTTV
Azaan
4
9
6
0.78
W
Vora
RaJeX01
Vora
14
3
16
7.33
W
7
1
27
20.5
W
Koga
15
5
16
4.6
L
Barik
chaosHere
Barik
5
8
2
0.75
W
Barik
graisa
Barik
3
2
27
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

202,876
Damage
385,816
385,816
Taken
202,876
117,773
Shielding
137,387
195,836
Healing
159,787
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vivian
EoNXypheR
Vivian
52,895
46,530
0
1,204
52,046
11,393
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
39,148
30,181
104,434
25,075
41,692
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Atlas
Icelandis
Atlas
3,712
3,712
0
1,550
65,117
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Viktor
Ivaan27_-
Viktor
61,454
49,957
0
1,531
43,143
0
L
Azaan
LynxTTV
Azaan
59,248
43,719
0
22,862
140,232
56,970
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
RaJeX01
Vora
81,176
50,351
0
15,439
33,060
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
75,926
65,419
85,928
27,595
33,853
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Koga
97,505
61,056
2,984
15,658
30,283
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Barik
chaosHere
Barik
47,873
47,873
0
40,711
86,729
49,410
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
graisa
Barik
69,755
69,755
0
10,652
62,537
137,387
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role