Player Matchup

Atlas
Atlas
Gold II
DosenErbsen
Atlas
Gold II
Level 231
Champion Stats
5W - 3L
1,664 SR
Queue Stats
75W - 72L
1,566 Elo+
Solo
Mal'Damba
Mal'Damba
Qualifying
Trexes
Mal'Damba
Qualifying
Level 219
Champion Stats
5W - 5L
1,649 SR
Queue Stats
200W - 171L
1,556 Elo+
Solo
Vora
Vora
Diamond V
Xanari
Vora
Diamond V
Level 999
Champion Stats
44W - 33L
1,712 SR
Queue Stats
836W - 759L
1,687 Elo+
Party 1
Inara
Inara
Qualifying
appleskin
Inara
Qualifying
Level 585
Champion Stats
10W - 9L
1,661 SR
Queue Stats
166W - 144L
1,619 Elo+
Solo
Lian
Lian
Diamond V
ohsmh
Lian
Diamond V
Level 106
Champion Stats
36W - 18L
1,790 SR
Queue Stats
264W - 249L
1,691 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 428
1,695 SR
1,624 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 778
1,629 SR
1,616 Elo+
Barik
Barik
Platinum I
Chrysalis033
Barik
Platinum I
Level 757
Champion Stats
16W - 20L
1,620 SR
Queue Stats
593W - 578L
1,618 Elo+
Solo
Rei
Rei
Platinum III
Shialala
Rei
Platinum III
Level 919
Champion Stats
0W - 3L
1,698 SR
Queue Stats
232W - 199L
1,619 Elo+
Solo
Saati
Saati
Diamond V
ThisCutePanda
Saati
Diamond V
Level 812
Champion Stats
55W - 61L
1,620 SR
Queue Stats
1,317W - 1,295L
1,605 Elo+
Party 2
Androxus
Androxus
Platinum II
blackrere973
Androxus
Platinum II
Level 405
Champion Stats
9W - 6L
1,596 SR
Queue Stats
167W - 154L
1,623 Elo+
Solo
Fernando
Fernando
Platinum III
wооfly
Fernando
Platinum III
Level 999
Champion Stats
35W - 38L
1,608 SR
Queue Stats
1,482W - 1,436L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
9 / 2 / 9
2,183
312
31,844
42,697
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Mal'Damba
Trexes
Mal'Damba
57
6 / 2 / 15
2,484
355
25,403
15,114
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Vora
Xanari
Vora
59
12 / 0 / 11
2,443
349
47,714
24,648
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
appleskin
Inara
60
5 / 0 / 17
2,681
383
31,883
31,528
2,858
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Lian
ohsmh
Lian
49
9 / 5 / 17
2,554
365
66,778
20,687
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Bans
AzaanMakoa
Team 1 Score

4

VS

Team 2 Score

0

Bans
LillithKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
0 / 9 / 1
1,365
195
22,182
53,482
31,878
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
1 / 6 / 4
1,805
258
13,277
22,622
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

60
3 / 6 / 4
1,667
238
43,918
39,200
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Androxus
blackrere973
Androxus
57
3 / 11 / 0
692
99
21,337
28,704
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
wооfly
Fernando
60
2 / 9 / 3
1,510
216
33,960
59,614
41,922
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 25s
Objective Time
1m 23s
110
Kill Participation
21
41
Kills
9
9
Deaths
41
69
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
9
2
9
6.75
L
1
6
4
0.5
L
3
6
4
0.83
W
Mal'Damba
Trexes
Mal'Damba
6
2
15
6.75
W
Vora
Xanari
Vora
12
0
11
17.5
W
Inara
appleskin
Inara
5
0
17
13.5
L
Androxus
blackrere973
Androxus
3
11
0
0.27
W
Lian
ohsmh
Lian
9
5
17
3.5
L
Fernando
wооfly
Fernando
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,622
Damage
134,674
134,674
Taken
203,622
2,858
Shielding
73,800
96,685
Healing
67,587
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,182
22,182
0
5,027
53,482
31,878
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,844
31,844
0
6,795
42,697
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
13,277
13,101
49,789
9,312
22,622
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
43,918
39,305
0
542
39,200
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
Trexes
Mal'Damba
25,403
12,637
65,422
8,569
15,114
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
Xanari
Vora
47,714
31,168
0
10,876
24,648
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
appleskin
Inara
31,883
25,997
0
4,973
31,528
2,858
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
blackrere973
Androxus
21,337
16,073
0
2,554
28,704
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lian
ohsmh
Lian
66,778
63,760
0
50
20,687
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
wооfly
Fernando
33,960
19,971
0
363
59,614
41,922
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role