Player Matchup
VS
Match Stats

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5

My City
Grappling Hook
Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.
Level 1

Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 10%.
Level 1

Never Look
Armor
Increase your maximum Health by 200.
Level 4

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
Level 4

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

Lifegiver
Protection
Heal the target of your Protection for 375.
Level 5

Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2

Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4

Hearthwarder
Protection
Generate 150 Shield after using Protection.
Level 2

Timeshaper
Protection
Generate 4 Ammo for the target of your Protection.
Level 2

Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1

King's New Cloak
Armor
Increase your maximum Health by 100.
Level 2

Uncontrolled
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Shock and Awe
Detonate
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Level 4

Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Level 3

Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 4s.
Level 4

Cut and Run
Armor
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Level 3

Sixth Sense
Pounce
Reduce your damage taken by 8% for 2s after using Pounce.
Level 2

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2

Fight or Flight
Nine Lives
Increase your Movement Speed by 40% for 4s after you activate Nine Lives.
Level 4

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 50%.
Level 5

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Brand
Fireball
Heal for 100 for each enemy hit with Fireball.
Level 1

Safe Travel
Charge
Gain a 600-Health Shield for 3s after you use Charge.
Level 4

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Hot Pursuit
Fireball
Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.
Level 1

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Tactical Retreat
Stealth
Increase your Movement Speed by 30% for 2s after entering Stealth.
Level 3

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 4.
Level 4

Flare XL
Flare
Increase the area that Flare will Reveal enemies by 20%.
Level 2

Overburn
Flare
Flare lasts 1.7999999999999998s longer.
Level 3

Stalker
Stealth
Increase your Reload Speed by 30% while Stealth is active.
Level 3

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 10%.
Level 1

Drain Life
Blast Shot
Heal for 375 over 2s for each enemy hit by Blast Shot.
Level 5

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4

Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3

Elusive
Nether Step
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Level 4

Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.
Level 3

Sleight of Hand
Nether Step
Generate 1 Ammo after activating Nether Step.
Level 1

Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1

Incorporeal
Armor
Increase your maximum Health by 200.
Level 4

Fleeting
Slither
Reduce the Cooldown of Slither by 0.6s.
Level 1

Feed the Spirits
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4

Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.