Player Matchup

Furia
Furia
Carolzera
Furia
Level 999
Champion Stats
246W - 239L
1,558 SR
Queue Stats
361W - 391L
1,533 Elo+
Solo
Fernando
Fernando
I-I-Adan-I-I
Fernando
Level 93
Champion Stats
21W - 18L
1,551 SR
Queue Stats
159W - 141L
1,510 Elo+
Party 2
Khan
Khan
NotValen_Gz
Khan
Level 25
Champion Stats
17W - 19L
1,554 SR
Queue Stats
29W - 28L
1,531 Elo+
Party 2
Evie
Evie
lazaroalvarez12
Evie
Level 54
Champion Stats
12W - 13L
1,572 SR
Queue Stats
175W - 155L
1,527 Elo+
Party 2
Octavia
Octavia
satiagobalbiCA
Octavia
Level 123
Champion Stats
15W - 10L
1,637 SR
Queue Stats
119W - 111L
1,541 Elo+
Party 2
Team Averages
Level 259
1,574 SR
1,528 Elo+

VS

Team Averages
Level 524
1,537 SR
1,598 Elo+
Ying
Ying
Canatto
Ying
Level 938
Champion Stats
30W - 29L
1,643 SR
Queue Stats
632W - 447L
1,647 Elo+
Party 1
Cassie
Cassie
HaruNi9
Cassie
Level 881
Champion Stats
4W - 9L
1,402 SR
Queue Stats
568W - 555L
1,625 Elo+
Solo
Barik
Barik
Ribasea
Barik
Level 19
Champion Stats
2W - 1L
1,535 SR
Queue Stats
6W - 9L
1,405 Elo+
Solo
Maeve
Maeve
loup09
Maeve
Level 12
Champion Stats
1W - 1L
1,460 SR
Queue Stats
3W - 1L
1,745 Elo+
Solo
Jenos
Jenos
yNICE
Jenos
Level 769
Champion Stats
216W - 172L
1,644 SR
Queue Stats
2,470W - 2,447L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Carolzera
Furia
54
2 / 7 / 5
2,322
258
25,306
25,881
0
Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Fernando
I-I-Adan-I-I
Fernando
45
3 / 6 / 1
2,038
226
28,811
60,753
80,876
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

13
0 / 5 / 3
1,905
212
14,400
73,292
46,001
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

32
4 / 12 / 1
1,614
179
29,485
25,490
0
Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

50
4 / 8 / 3
1,840
204
48,706
35,864
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.6s every 1s while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Canatto
Ying
60
9 / 0 / 18
2,806
312
77,092
15,109
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Cassie
HaruNi9
Cassie
59
16 / 4 / 11
2,941
327
61,337
33,907
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Barik
Ribasea
Barik
17
2 / 1 / 11
3,025
336
34,684
51,447
60,903
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Maeve
loup09
Maeve
7
6 / 5 / 4
2,128
236
29,851
29,619
200
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Level 1

Jenos
yNICE
Jenos
59
5 / 3 / 22
2,609
290
18,316
16,626
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 31s
Objective Time
8m 3s
26
Kill Participation
104
13
Kills
38
38
Deaths
13
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ying
Canatto
Ying
9
0
18
18
L
Furia
Carolzera
Furia
2
7
5
0.64
W
Cassie
HaruNi9
Cassie
16
4
11
5.38
L
Fernando
I-I-Adan-I-I
Fernando
3
6
1
0.58
L
0
5
3
0.3
W
Barik
Ribasea
Barik
2
1
11
7.5
L
4
12
1
0.38
W
Maeve
loup09
Maeve
6
5
4
1.6
L
4
8
3
0.69
W
Jenos
yNICE
Jenos
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,708
Damage
221,280
221,280
Taken
146,708
126,877
Shielding
61,103
111,018
Healing
113,202
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Canatto
Ying
77,092
33,404
33,036
9,742
15,109
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Furia
Carolzera
Furia
25,306
13,947
72,012
8,402
25,881
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Cassie
HaruNi9
Cassie
61,337
50,635
0
2,654
33,907
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
I-I-Adan-I-I
Fernando
28,811
23,420
0
2,252
60,753
80,876
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
14,400
7,872
9,556
12,899
73,292
46,001
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
Ribasea
Barik
34,684
34,684
0
7,498
51,447
60,903
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
29,485
26,125
0
1,862
25,490
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Maeve
loup09
Maeve
29,851
27,909
0
9,817
29,619
200
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
48,706
47,031
1,465
2,570
35,864
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
yNICE
Jenos
18,316
14,259
43,341
7,114
16,626
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role