Player Matchup

Fernando
Fernando
Qualifying
Ašce
Fernando
Qualifying
Level 436
Champion Stats
4W - 3L
1,718 SR
Queue Stats
59W - 48L
1,552 Elo+
Party 1
Seris
Seris
Platinum V
DaisiesLR
Seris
Platinum V
Level 340
Champion Stats
45W - 53L
1,512 SR
Queue Stats
492W - 531L
1,554 Elo+
Solo
Khan
Khan
Platinum III
EarlHawkins
Khan
Platinum III
Level 258
Champion Stats
6W - 6L
1,658 SR
Queue Stats
78W - 69L
1,660 Elo+
Solo
Maeve
Maeve
Qualifying
Ýamato
Maeve
Qualifying
Level 736
Champion Stats
13W - 14L
1,599 SR
Queue Stats
170W - 158L
1,544 Elo+
Party 1
Octavia
Octavia
Platinum I
Žegµa
Octavia
Platinum I
Level 803
Champion Stats
20W - 21L
1,691 SR
Queue Stats
349W - 319L
1,620 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 515
1,636 SR
1,586 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 524
1,639 SR
1,606 Elo+
Terminus
Terminus
Platinum III
CrisyBear
Terminus
Platinum III
Level 999
Champion Stats
84W - 60L
1,702 SR
Queue Stats
1,015W - 1,009L
1,635 Elo+
Solo
Drogoz
Drogoz
Platinum V
Dioneto
Drogoz
Platinum V
Level 912
Champion Stats
15W - 6L
1,715 SR
Queue Stats
89W - 91L
1,586 Elo+
Solo
Barik
Barik
Platinum III
GLserious
Barik
Platinum III
Level 249
Champion Stats
5W - 8L
1,700 SR
Queue Stats
210W - 185L
1,600 Elo+
Solo
Jenos
Jenos
Qualifying
Jumpy633
Jenos
Qualifying
Level 414
Champion Stats
14W - 3L
1,806 SR
Queue Stats
58W - 37L
1,602 Elo+
Solo
Vatu
Vatu
Platinum III
KAMIKAZEÇUPCAKÉ
Vatu
Platinum III
Level 47
Champion Stats
5W - 3L
1,273 SR
Queue Stats
54W - 38L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ašce
Fernando
54
2 / 6 / 9
2,204
200
48,791
85,387
53,693
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
DaisiesLR
Seris
43
3 / 7 / 11
2,205
200
23,860
34,345
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Level 1

50
4 / 8 / 10
1,980
180
30,202
73,363
43,015
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Maeve
Ýamato
Maeve
55
8 / 4 / 5
2,008
183
43,827
35,590
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Octavia
Žegµa
Octavia
60
13 / 7 / 5
2,318
211
64,175
45,444
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bans
MakoaWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
ImaniKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
CrisyBear
Terminus
58
5 / 6 / 6
3,004
273
39,833
50,332
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Drogoz
Dioneto
Drogoz
59
13 / 7 / 6
3,527
321
92,735
38,800
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Barik
GLserious
Barik
59
2 / 4 / 8
3,227
293
58,221
53,263
75,484
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
Jumpy633
Jenos
58
2 / 6 / 17
3,486
317
17,039
24,324
6,872
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

21
10 / 7 / 6
3,077
280
66,301
44,136
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 30s
Objective Time
8m 15s
70
Kill Participation
75
30
Kills
32
32
Deaths
30
40
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fernando
Ašce
Fernando
2
6
9
1.08
W
Terminus
CrisyBear
Terminus
5
6
6
1.33
L
Seris
DaisiesLR
Seris
3
7
11
1.21
W
Drogoz
Dioneto
Drogoz
13
7
6
2.29
L
4
8
10
1.13
W
Barik
GLserious
Barik
2
4
8
1.5
W
Jenos
Jumpy633
Jenos
2
6
17
1.75
W
10
7
6
1.86
L
Maeve
Ýamato
Maeve
8
4
5
2.63
L
Octavia
Žegµa
Octavia
13
7
5
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,855
Damage
274,129
274,129
Taken
210,855
96,708
Shielding
82,356
161,213
Healing
136,993
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Ašce
Fernando
48,791
32,593
0
11,584
85,387
53,693
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
CrisyBear
Terminus
39,833
36,513
0
4,459
50,332
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
DaisiesLR
Seris
23,860
18,426
93,127
15,717
34,345
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Drogoz
Dioneto
Drogoz
92,735
83,821
0
2,156
38,800
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
30,202
27,777
5,274
16,283
73,363
43,015
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
GLserious
Barik
58,221
58,221
0
3,507
53,263
75,484
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
Jumpy633
Jenos
17,039
12,342
104,085
11,097
24,324
6,872
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
66,301
48,123
0
11,689
44,136
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
Ýamato
Maeve
43,827
41,693
0
7,191
35,590
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Octavia
Žegµa
Octavia
64,175
60,448
2,286
9,751
45,444
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role