Player Matchup

Androxus
Androxus
Platinum I
AzelCael
Androxus
Platinum I
Level 999
Champion Stats
10W - 12L
1,587 SR
Queue Stats
259W - 229L
1,651 Elo+
Solo
Cassie
Cassie
Diamond IV
Krisyyyy
Cassie
Diamond IV
Level 506
Champion Stats
247W - 264L
1,625 SR
Queue Stats
1,351W - 1,277L
1,599 Elo+
Solo
Jenos
Jenos
Qualifying
bolenub
Jenos
Qualifying
Level 491
Champion Stats
13W - 11L
1,658 SR
Queue Stats
353W - 294L
1,589 Elo+
Solo
Barik
Barik
Qualifying
ninjanoogut
Barik
Qualifying
Level 464
Champion Stats
12W - 8L
1,699 SR
Queue Stats
441W - 396L
1,625 Elo+
Solo
Ruckus
Ruckus
Platinum I
rxng
Ruckus
Platinum I
Level 654
Champion Stats
43W - 28L
1,725 SR
Queue Stats
336W - 309L
1,661 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 623
1,659 SR
1,625 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 508
1,660 SR
1,648 Elo+
Saati
Saati
Qualifying
Faustmacht
Saati
Qualifying
Level 261
Champion Stats
25W - 18L
1,683 SR
Queue Stats
174W - 132L
1,648 Elo+
Party 1
Koga
Koga
Platinum I
JeJoueRuckus
Koga
Platinum I
Level 152
Champion Stats
27W - 21L
1,748 SR
Queue Stats
684W - 655L
1,684 Elo+
Solo
Khan
Khan
Platinum II
Menstrual
Khan
Platinum II
Level 128
Champion Stats
21W - 37L
1,541 SR
Queue Stats
306W - 325L
1,638 Elo+
Solo
Inara
Inara
Diamond IV
yasslaredoute01
Inara
Diamond IV
Level 999
Champion Stats
173W - 176L
1,651 SR
Queue Stats
2,372W - 2,345L
1,601 Elo+
Solo
Lillith
Lillith
Platinum I
Ñeûvilléttè
Lillith
Platinum I
Level 999
Champion Stats
206W - 169L
1,678 SR
Queue Stats
1,453W - 1,431L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
AzelCael
Androxus
59
16 / 12 / 18
3,814
224
107,649
84,112
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 80 after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Cassie
Krisyyyy
Cassie
59
19 / 11 / 16
4,208
248
136,560
67,641
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Jenos
bolenub
Jenos
58
3 / 8 / 27
3,625
213
27,190
35,628
13,865
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
0 / 14 / 16
3,710
218
69,888
94,440
160,120
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ruckus
rxng
Ruckus
59
17 / 13 / 20
5,122
301
93,318
104,194
67,746
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
ImaniFernando
Team 1 Score

3

VS

Team 2 Score

4

Bans
VoraAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
49
12 / 14 / 13
4,183
246
104,039
58,671
0
Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
16 / 13 / 18
4,765
280
84,415
74,590
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Khan
42
13 / 11 / 22
4,607
271
78,010
123,961
36,768
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
10 / 8 / 18
4,553
268
63,770
116,935
8,852
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
7 / 9 / 25
4,773
281
55,781
60,448
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 1s
Objective Time
8m 52s
152
Kill Participation
154
55
Kills
58
58
Deaths
55
97
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Androxus
AzelCael
Androxus
16
12
18
2.08
W
Saati
12
14
13
1.32
W
16
13
18
1.92
L
Cassie
Krisyyyy
Cassie
19
11
16
2.45
W
Khan
13
11
22
2.18
L
Jenos
bolenub
Jenos
3
8
27
2.06
L
0
14
16
0.57
L
Ruckus
rxng
Ruckus
17
13
20
2.08
W
10
8
18
2.38
W
7
9
25
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

434,605
Damage
386,015
386,015
Taken
434,605
241,731
Shielding
45,620
208,130
Healing
202,115
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
AzelCael
Androxus
107,649
83,471
0
29,698
84,112
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
104,039
79,095
0
1,392
58,671
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
84,415
81,201
0
4,021
74,590
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Cassie
Krisyyyy
Cassie
136,560
112,344
0
18,639
67,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Khan
78,010
73,912
9,387
23,968
123,961
36,768
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Jenos
bolenub
Jenos
27,190
20,398
119,098
16,257
35,628
13,865
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
69,888
69,888
0
14,800
94,440
160,120
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Ruckus
rxng
Ruckus
93,318
52,138
0
9,638
104,194
67,746
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
63,770
48,792
0
5,341
116,935
8,852
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
55,781
29,848
157,125
881
60,448
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role