Player Matchup

Atlas
Atlas
Gold III
Buckey1k
Atlas
Gold III
Level 285
Champion Stats
200W - 218L
1,583 SR
Queue Stats
693W - 661L
1,555 Elo+
Solo
Androxus
Androxus
Qualifying
DeboraTeste3000
Androxus
Qualifying
Level 188
Champion Stats
3W - 7L
1,612 SR
Queue Stats
105W - 68L
1,630 Elo+
Solo
Sha Lin
Sha Lin
Gold III
EePolarPervig
Sha Lin
Gold III
Level 651
Champion Stats
78W - 67L
1,577 SR
Queue Stats
306W - 297L
1,507 Elo+
Solo
Lillith
Lillith
Silver III
L11FEPTH-777
Lillith
Silver III
Level 231
Champion Stats
5W - 4L
1,677 SR
Queue Stats
522W - 533L
1,525 Elo+
Solo
Ruckus
Ruckus
Gold V
Leoniconiii
Ruckus
Gold V
Level 205
Champion Stats
8W - 5L
1,663 SR
Queue Stats
72W - 59L
1,514 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 312
1,623 SR
1,546 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 479
1,624 SR
1,494 Elo+
Tyra
Tyra
Platinum IV
AnTwn144
Tyra
Platinum IV
Level 999
Champion Stats
70W - 45L
1,692 SR
Queue Stats
901W - 836L
1,540 Elo+
Solo
Seris
Seris
Qualifying
GATMANz
Seris
Qualifying
Level 425
Champion Stats
68W - 53L
1,654 SR
Queue Stats
136W - 123L
1,449 Elo+
Solo
Ash
Ash
Gold IV
Patricdani
Ash
Gold IV
Level 502
Champion Stats
0W - 2L
1,464 SR
Queue Stats
189W - 189L
1,513 Elo+
Solo
Fernando
Fernando
Qualifying
Tumlain
Fernando
Qualifying
Level 217
Champion Stats
28W - 21L
1,656 SR
Queue Stats
348W - 381L
1,467 Elo+
Party 1
Inara
Inara
Qualifying
xbzypix
Inara
Qualifying
Level 251
Champion Stats
74W - 64L
1,653 SR
Queue Stats
308W - 324L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Buckey1k
Atlas
56
8 / 3 / 11
3,815
293
55,898
98,803
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Androxus
56
16 / 9 / 9
4,582
352
75,699
37,012
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Sha Lin
57
17 / 7 / 11
4,061
312
91,702
40,752
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Oasis

Oasis

Withdraw

Heal for 320 after using Withdraw.

Level 4

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 0.6s.

Level 1

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Lillith
L11FEPTH-777
Lillith
47
2 / 6 / 20
3,569
275
61,626
29,951
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Ruckus
54
7 / 10 / 16
3,791
292
67,413
81,910
73,991
Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Level 1

Bans
KhanMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
60
7 / 13 / 15
2,677
206
70,444
45,817
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Seris
GATMANz
Seris
55
4 / 12 / 15
2,707
208
27,362
49,925
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

44
10 / 11 / 11
2,679
206
51,216
89,498
46,963
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Fernando
Tumlain
Fernando
44
5 / 7 / 16
3,750
288
58,746
85,676
69,055
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Inara
xbzypix
Inara
47
9 / 7 / 13
2,919
225
80,660
81,422
21,289
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 43s
Objective Time
4m 10s
117
Kill Participation
105
50
Kills
35
35
Deaths
50
67
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tyra
7
13
15
1.12
W
Atlas
Buckey1k
Atlas
8
3
11
4.5
W
Androxus
16
9
9
2.28
W
Sha Lin
17
7
11
3.21
L
Seris
GATMANz
Seris
4
12
15
0.96
W
Lillith
L11FEPTH-777
Lillith
2
6
20
2
W
Ruckus
7
10
16
1.5
L
10
11
11
1.41
L
Fernando
Tumlain
Fernando
5
7
16
1.86
L
Inara
xbzypix
Inara
9
7
13
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,338
Damage
288,428
288,428
Taken
352,338
73,991
Shielding
137,307
136,693
Healing
154,647
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
70,444
48,237
0
2,126
45,817
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Atlas
Buckey1k
Atlas
55,898
55,898
0
5,011
98,803
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
75,699
53,019
0
4,600
37,012
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Sha Lin
91,702
91,702
2,024
14,173
40,752
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Seris
GATMANz
Seris
27,362
22,393
104,869
21,217
49,925
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
L11FEPTH-777
Lillith
61,626
10,782
95,106
255
29,951
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
67,413
53,128
0
15,524
81,910
73,991
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
51,216
45,044
0
2,383
89,498
46,963
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Fernando
Tumlain
Fernando
58,746
37,450
0
15,039
85,676
69,055

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
xbzypix
Inara
80,660
64,650
0
9,013
81,422
21,289
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role