Player Matchup

Makoa
Makoa
Platinum II
ComeBabyCome
Makoa
Platinum II
Level 269
Champion Stats
70W - 68L
1,643 SR
Queue Stats
813W - 784L
1,633 Elo+
Solo
Ying
Ying
Gold III
GibbonMonke
Ying
Gold III
Level 179
Champion Stats
77W - 78L
1,627 SR
Queue Stats
198W - 228L
1,522 Elo+
Solo
Fernando
Fernando
Qualifying
MegaKnee
Fernando
Qualifying
Level 117
Champion Stats
2W - 1L
1,836 SR
Queue Stats
55W - 35L
1,628 Elo+
Solo
Koga
Koga
Gold II
SleepyAndroxus
Koga
Gold II
Level 544
Champion Stats
4W - 1L
1,751 SR
Queue Stats
160W - 142L
1,545 Elo+
Party 1
Lian
Lian
Gold III
ÖTHMAN
Lian
Gold III
Level 648
Champion Stats
9W - 4L
1,848 SR
Queue Stats
54W - 43L
1,545 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 351
1,741 SR
1,575 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 285
1,585 SR
1,543 Elo+
Ash
Ash
Qualifying
DROPAWPPLZ
Ash
Qualifying
Level 84
Champion Stats
3W - 2L
1,713 SR
Queue Stats
58W - 52L
1,520 Elo+
Solo
Vora
Vora
Platinum II
Terence27
Vora
Platinum II
Level 393
Champion Stats
140W - 131L
1,603 SR
Queue Stats
1,270W - 1,222L
1,561 Elo+
Solo
Inara
Inara
Gold IV
Vikodem
Inara
Gold IV
Level 109
Champion Stats
210W - 184L
1,589 SR
Queue Stats
332W - 307L
1,533 Elo+
Solo
Jenos
Jenos
Gold V
luckzar
Jenos
Gold V
Level 724
Champion Stats
1W - 3L
1,696 SR
Queue Stats
128W - 123L
1,574 Elo+
Solo
Saati
Saati
Gold I
qChrono
Saati
Gold I
Level 114
Champion Stats
0W - 2L
1,324 SR
Queue Stats
55W - 53L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
7 / 4 / 17
3,064
306
64,729
84,035
20,956
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 16% for 4s after getting an Elimination.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

47
3 / 3 / 24
3,666
367
13,728
24,942
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
MegaKnee
Fernando
54
13 / 3 / 17
3,646
365
76,015
67,200
38,421
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
11 / 7 / 11
3,021
302
61,172
29,979
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Lian
ÖTHMAN
Lian
52
16 / 5 / 18
3,621
362
87,496
36,427
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
LillithVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 10 / 5
2,753
275
48,068
87,103
56,559
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Vora
60
8 / 8 / 2
2,510
251
72,869
51,641
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
Vikodem
Inara
22
3 / 8 / 7
2,140
214
47,209
81,423
8,376
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
luckzar
Jenos
59
6 / 8 / 12
2,576
258
28,784
40,114
5,900
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
qChrono
Saati
46
2 / 16 / 5
1,771
177
45,653
42,859
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 14s
Objective Time
2m 25s
137
Kill Participation
53
50
Kills
22
22
Deaths
50
87
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
4
17
3.88
L
3
10
5
0.55
W
3
3
24
5
W
Fernando
MegaKnee
Fernando
13
3
17
7.17
W
11
7
11
2.36
L
Vora
8
8
2
1.13
L
Inara
Vikodem
Inara
3
8
7
0.81
L
Jenos
luckzar
Jenos
6
8
12
1.5
L
Saati
qChrono
Saati
2
16
5
0.28
W
Lian
ÖTHMAN
Lian
16
5
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,140
Damage
242,583
242,583
Taken
303,140
59,377
Shielding
70,835
167,352
Healing
111,869
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
64,729
57,657
0
3,921
84,035
20,956
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
48,068
44,104
0
4,257
87,103
56,559

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
13,728
13,728
123,870
17,988
24,942
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Fernando
MegaKnee
Fernando
76,015
45,356
0
14,689
67,200
38,421
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
61,172
57,483
0
2,394
29,979
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vora
72,869
44,135
299
11,721
51,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Vikodem
Inara
47,209
41,869
0
8,521
81,423
8,376
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Jenos
luckzar
Jenos
28,784
19,043
63,730
21,187
40,114
5,900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Saati
qChrono
Saati
45,653
43,753
0
2,154
42,859
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lian
ÖTHMAN
Lian
87,496
81,417
0
4,490
36,427
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role