Player Matchup

Jenos
Jenos
BALANAR1410
Jenos
Level 135
Champion Stats
298W - 210L
1,622 SR
Queue Stats
549W - 488L
1,515 Elo+
Solo
Raum
Raum
Darkkidbroly2
Raum
Level 340
Champion Stats
201W - 202L
1,575 SR
Queue Stats
364W - 370L
1,576 Elo+
Solo
Vora
Vora
HOTDOOOOOGS
Vora
Level 130
Champion Stats
11W - 8L
1,644 SR
Queue Stats
391W - 372L
1,567 Elo+
Solo
Ying
Ying
christineellis06
Ying
Level 999
Champion Stats
315W - 223L
1,651 SR
Queue Stats
973W - 942L
1,560 Elo+
Solo
Willo
Willo
jestrF2
Willo
Level 81
Champion Stats
5W - 9L
1,348 SR
Queue Stats
222W - 218L
1,518 Elo+
Solo
Team Averages
Level 337
1,568 SR
1,547 Elo+

VS

Team Averages
Level 172
1,529 SR
1,565 Elo+
Koga
Koga
BrashamFonck
Koga
Level 194
Champion Stats
66W - 66L
1,522 SR
Queue Stats
401W - 393L
1,541 Elo+
Solo
Jenos
Jenos
Jace259
Jenos
Level 118
Champion Stats
17W - 16L
1,600 SR
Queue Stats
123W - 112L
1,537 Elo+
Solo
Kinessa
Kinessa
Kimer0
Kinessa
Level 389
Champion Stats
29W - 25L
1,541 SR
Queue Stats
651W - 628L
1,550 Elo+
Solo
Octavia
Octavia
cthor_1999
Octavia
Level 116
Champion Stats
4W - 6L
1,348 SR
Queue Stats
392W - 369L
1,638 Elo+
Party 1
Fernando
Fernando
kneemo
Fernando
Level 43
Champion Stats
45W - 40L
1,635 SR
Queue Stats
85W - 94L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
4 / 4 / 7
2,243
249
21,972
24,892
960
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

31
5 / 4 / 14
3,105
345
35,167
131,652
0
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

39
4 / 4 / 5
2,077
231
29,090
30,620
900
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
10 / 3 / 8
2,639
293
40,542
24,629
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Willo
jestrF2
Willo
50
3 / 3 / 8
2,697
300
26,183
24,272
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 9 / 4
2,360
262
55,897
30,486
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Jenos
Jace259
Jenos
45
1 / 0 / 11
1,878
209
23,827
7,869
9,909
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
Kimer0
Kinessa
49
6 / 4 / 4
1,844
205
67,957
20,078
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Octavia
cthor_1999
Octavia
32
4 / 6 / 5
1,806
201
71,068
28,577
17,143
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Fernando
kneemo
Fernando
17
0 / 7 / 3
1,664
185
17,316
65,944
94,746
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 52s
Objective Time
1m 16s
68
Kill Participation
45
26
Kills
18
18
Deaths
26
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
7
9
4
1
W
5
4
14
3
W
4
4
5
1.63
L
Jenos
Jace259
Jenos
1
0
11
6.5
L
Kinessa
Kimer0
Kinessa
6
4
4
2
W
10
3
8
4.67
L
Octavia
cthor_1999
Octavia
4
6
5
1.08
W
Willo
jestrF2
Willo
3
3
8
2.33
L
Fernando
kneemo
Fernando
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,954
Damage
236,065
236,065
Taken
152,954
1,860
Shielding
121,798
125,220
Healing
86,273
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,972
13,209
29,161
9,874
24,892
960
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
55,897
48,602
0
4,326
30,486
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,167
32,050
11,794
20,125
131,652
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
29,090
19,987
0
8,139
30,620
900
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
Jace259
Jenos
23,827
19,822
65,374
7,395
7,869
9,909
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
Kimer0
Kinessa
67,957
57,895
0
2,003
20,078
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
40,542
34,048
33,977
9,966
24,629
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Octavia
cthor_1999
Octavia
71,068
61,823
1,628
2,721
28,577
17,143
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Willo
jestrF2
Willo
26,183
16,776
0
2,184
24,272
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
kneemo
Fernando
17,316
12,508
0
2,826
65,944
94,746
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role