Player Matchup
VS
Match Stats

Forged Alloy
Turret
Increase the Health of all your Turrets by 700.
Level 5

Brave and Bold
Armor
Increase your maximum Health by 150.
Level 1

Field Deploy
Turret
Heal for 40 each time one of your base Turrets hits an enemy.
Level 2

Healing Station
Turret
Heal for 50 every 1s while standing near any of your Turrets.
Level 2

Combat Repair
Turret
Heal all of your Turrets for 450 every 1s while you are standing near them.
Level 5

Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Level 3

Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.2s.
Level 2

Arcane Focus
Spirit Link
Heal for 20 every 1s while Spirit Linked to an ally.
Level 1

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Level 4

Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Hot Swap
Weapon
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Level 3

Altitude
Armor
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 1

Apex Predator
Armor
Increase your maximum Health by 150.
Level 3

Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 65% after getting an Elimination.
Level 5

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Vanguard
Shoulder Bash
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Level 3

Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3

Indomitable
Armor
Gain 30% Lifesteal.
Level 3

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 8%.
Level 1

Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 4s.
Level 5

Level 1

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Level 3

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Quick Draw
Weapon
Hitting a player with Revolver Heals you for 30.
Level 2

Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Team 1 Score
1
VS
Team 2 Score
4

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Fearless Leader
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Cavalier
Armor
Increase your maximum Health by 450.
Level 3

Running Start
Charge
Increase your Movement Speed by 30% for 3s after using Charge.
Level 3

Launch
Charge
Increase the travel distance of Charge by 45%.
Level 3

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.
Level 1

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5

Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.
Level 2

The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.
Level 5

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.
Level 1

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Flicker
Blink
Heal for 150 after using Blink.
Level 5

Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1

Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1

Swift Witch
Soar
Increase your Movement Speed during Soar by 28%.
Level 4

Teleport
Blink
Increase the distance traveled by Blink by 24%.
Level 4

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1

Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
Level 4

Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 10%.
Level 1

Fragments
Armor
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 2

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
Level 4

Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 20%.
Level 4

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
