Player Matchup
VS
Match Stats

Decimate
Salvo
Increase the explosion radius of Salvo by 60%.
Level 4

Altitude
Armor
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 2

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3

Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Level 4

Apex Predator
Armor
Increase your maximum Health by 100.
Level 2

Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1

Sky-Walker
Armor
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Level 5

Feral Strength
Guardian Spirit
Increase Luna's Health by 225.
Level 1

Swift Arrows
Moonlight
Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
Level 1

Restored Faith
Moonlight
Heal for 40 every time you Heal an ally with Moonlight.
Level 4

Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Glyph of Freedom
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Arcane Etching
Nullify
Gain a 300-Health Shield after activating Nullify.
Level 3

Conduction
Recharge
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Level 3

Winddancer
Protection
Increase the Movement Speed of your Protection target by 20% for 2s.
Level 2

Hearthwarder
Protection
Generate 300 Shield after using Protection.
Level 4

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Harsh Training
Armor
Increase your maximum Health by 250.
Level 5

Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1

Wind's Embrace
Agility
Heal for 100 every 1s while Agility is active.
Level 5

Guild Tactics
Skewer
Heal for 480 after hitting at least one enemy with Skewer.
Level 3

Gale Storm
Skewer
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Level 1

Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Survivalist
Armor
Increase your maximum Health by 50.
Level 1

Turn The Table
Nade Launcher
Heal for 60 for each enemy hit with Nade Launcher.
Level 1

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2s.
Level 4

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Sprint
Weightless
Increase your jump speed by an additonal 40% while using Weightless.
Level 4

Smithereens
Explosive Flask
Generate 3 Ammo for each enemy hit by Explosive Flask.
Level 3

Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.
Level 3

From Above
Weightless
Reduces the Cooldown of Weightless by 1.2s.
Level 2

Escape Artist
Weightless
Increase the duration of Weightless by 1.2000000000000002s.
Level 3

Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Level 4

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.
Level 1

Condemnation
Armor
Increase the Healing you do by 20% while at or below 70% Health.
Level 4

Abyssal Shift
Projection
Reduce your damage taken by 6% while Projection is out.
Level 1

New Resolve
Mark of Fate
Grant a 200-Health Shield to an ally for 2s when you Mark them.
Level 5

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4

Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1

The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5

Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 50%.
Level 5

Unknown Caller
Weapon
Increase your Reload Speed by 5%.
Level 1

Red Room
Trigger Discipline
Increase your Movement Speed by 8% while in Automatic fire mode.
Level 2

Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 10%.
Level 2

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

Feral Strength
Guardian Spirit
Increase Luna's Health by 675.
Level 3

Moonwalk
Armor
Increase your maximum Moonlight capacity by 24%.
Level 3

Sanctum of Faith
Moonlight
Regenerate 3% Moonlight every 1s while not using Moonlight.
Level 3

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2

Protectors
Guardian Spirit
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 4

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.