Player Matchup

Ying
Ying
Platinum IV
Common Boy 28
Ying
Platinum IV
Level 65
Champion Stats
27W - 11L
1,775 SR
Queue Stats
35W - 21L
1,597 Elo+
Party 2
Inara
Inara
Gold II
Its relyo
Inara
Gold II
Level 120
Champion Stats
11W - 6L
1,797 SR
Queue Stats
61W - 62L
1,532 Elo+
Party 2
Drogoz
Drogoz
Gold II
iSHOULDquit
Drogoz
Gold II
Level 286
Champion Stats
0W - 1L
1,729 SR
Queue Stats
77W - 84L
1,520 Elo+
Solo
Caspian
Caspian
Platinum V
iimons
Caspian
Platinum V
Level 999
Champion Stats
6W - 8L
1,563 SR
Queue Stats
457W - 412L
1,612 Elo+
Solo
Viktor
Viktor
Gold IV
l MUT l
Viktor
Gold IV
Level 72
Champion Stats
34W - 32L
1,605 SR
Queue Stats
50W - 59L
1,481 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 308
1,694 SR
1,548 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 446
1,670 SR
1,526 Elo+
Jenos
Jenos
Gold III
DarkSchneider_69
Jenos
Gold III
Level 451
Champion Stats
98W - 72L
1,689 SR
Queue Stats
1,873W - 1,794L
1,517 Elo+
Solo
Azaan
Azaan
Qualifying
FUNCHOCOLATTO
Azaan
Qualifying
Level 163
Champion Stats
19W - 23L
1,622 SR
Queue Stats
186W - 173L
1,593 Elo+
Solo
Tyra
Tyra
Gold III
Gupita
Tyra
Gold III
Level 117
Champion Stats
12W - 7L
1,685 SR
Queue Stats
69W - 62L
1,493 Elo+
Party 1
Atlas
Atlas
Gold V
KennyV21
Atlas
Gold V
Level 834
Champion Stats
18W - 14L
1,691 SR
Queue Stats
582W - 593L
1,488 Elo+
Solo
Buck
Buck
Gold I
Mega5896
Buck
Gold I
Level 663
Champion Stats
1W - 0L
1,661 SR
Queue Stats
13W - 15L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
3 / 7 / 19
2,417
220
59,500
36,022
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Inara
Its relyo
Inara
27
2 / 11 / 8
1,946
177
43,857
78,612
3,970
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Drogoz
59
10 / 3 / 9
2,278
207
64,929
24,241
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Caspian
iimons
Caspian
59
10 / 6 / 8
3,064
279
39,580
40,384
0
Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 3.5s for each enemy hit by it.

Level 5

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 8%.

Level 1

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Viktor
l MUT l
Viktor
21
8 / 10 / 11
2,394
218
75,729
43,432
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Bans
KhanVora
Team 1 Score

1

VS

Team 2 Score

4

Bans
FernandoKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 3 / 22
4,614
419
13,676
14,273
11,935
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

50
11 / 4 / 17
3,671
334
79,921
89,004
22,437
Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Tyra
Gupita
Tyra
46
9 / 9 / 10
3,288
299
56,186
37,849
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Atlas
KennyV21
Atlas
58
6 / 5 / 15
3,776
343
30,787
93,597
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Buck
55
9 / 12 / 4
2,832
257
42,121
48,872
0
Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 25%.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 44s
Objective Time
7m 19s
88
Kill Participation
105
33
Kills
37
37
Deaths
33
55
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
7
19
1.79
W
2
3
22
4.33
W
11
4
17
4.88
W
Tyra
Gupita
Tyra
9
9
10
1.56
L
Inara
Its relyo
Inara
2
11
8
0.55
W
Atlas
KennyV21
Atlas
6
5
15
2.7
W
Buck
9
12
4
0.92
L
Drogoz
10
3
9
4.83
L
Caspian
iimons
Caspian
10
6
8
2.33
L
Viktor
l MUT l
Viktor
8
10
11
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,595
Damage
222,691
222,691
Taken
283,595
3,970
Shielding
34,372
94,592
Healing
161,956
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
59,500
55,243
55,238
19,357
36,022
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
13,676
9,726
127,332
7,569
14,273
11,935

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
79,921
65,036
0
7,173
89,004
22,437
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tyra
Gupita
Tyra
56,186
42,080
0
509
37,849
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Its relyo
Inara
43,857
36,875
0
1,016
78,612
3,970
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
KennyV21
Atlas
30,787
30,787
0
12,162
93,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Buck
42,121
33,888
0
7,211
48,872
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Drogoz
64,929
33,531
0
6,374
24,241
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Caspian
iimons
Caspian
39,580
32,195
0
9,798
40,384
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Viktor
l MUT l
Viktor
75,729
48,475
572
2,237
43,432
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role