Player Matchup

Jenos
Jenos
Gold V
FalcönXMX
Jenos
Gold V
Level 999
Champion Stats
26W - 20L
1,580 SR
Queue Stats
451W - 465L
1,477 Elo+
Party 3
Barik
Barik
Gold III
Matsuri99
Barik
Gold III
Level 999
Champion Stats
49W - 38L
1,701 SR
Queue Stats
1,024W - 950L
1,577 Elo+
Party 3
Terminus
Terminus
Gold IV
appryuu_11
Terminus
Gold IV
Level 566
Champion Stats
21W - 10L
1,705 SR
Queue Stats
174W - 150L
1,592 Elo+
Party 2
Saati
Saati
Gold II
shalseel
Saati
Gold II
Level 419
Champion Stats
12W - 5L
1,669 SR
Queue Stats
65W - 49L
1,609 Elo+
Party 2
Talus
Talus
Platinum IV
縺ィ縺セ縺ェ縺ビ
Talus
Platinum IV
Level 79
Champion Stats
14W - 3L
1,764 SR
Queue Stats
53W - 38L
1,593 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 612
1,684 SR
1,569 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 536
1,624 SR
1,545 Elo+
Ying
Ying
Gold I
BobbyBoucher55
Ying
Gold I
Level 921
Champion Stats
363W - 285L
1,596 SR
Queue Stats
1,133W - 1,079L
1,510 Elo+
Party 1
Raum
Raum
Gold V
NeozSeal
Raum
Gold V
Level 512
Champion Stats
0W - 1L
1,500 SR
Queue Stats
119W - 96L
1,561 Elo+
Party 4
Kinessa
Kinessa
Platinum IV
Skrubbble
Kinessa
Platinum IV
Level 517
Champion Stats
22W - 17L
1,676 SR
Queue Stats
124W - 92L
1,600 Elo+
Party 4
Fernando
Fernando
Platinum IV
i3enchy
Fernando
Platinum IV
Level 215
Champion Stats
22W - 19L
1,696 SR
Queue Stats
123W - 111L
1,590 Elo+
Party 1
Koga
Koga
Qualifying
sfsadgrd
Koga
Qualifying
Level 517
Champion Stats
2W - 2L
1,653 SR
Queue Stats
43W - 56L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
58
1 / 0 / 22
2,546
364
21,519
9,964
6,487
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Matsuri99
Barik
60
3 / 2 / 7
2,448
350
25,760
38,944
29,249
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Terminus
appryuu_11
Terminus
56
5 / 3 / 6
2,134
305
48,875
49,843
0
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Saati
shalseel
Saati
59
5 / 3 / 9
2,194
313
39,302
16,316
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

43
16 / 2 / 7
2,773
396
68,198
24,384
0
Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
ImaniZhin
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
0 / 4 / 1
1,157
165
2,709
19,435
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Raum
59
2 / 6 / 9
1,729
247
28,090
84,736
3,484
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Kinessa
Skrubbble
Kinessa
60
7 / 7 / 3
1,809
258
58,499
25,994
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Fernando
i3enchy
Fernando
59
2 / 6 / 4
1,654
236
23,769
44,152
67,991
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Koga
60
1 / 7 / 4
1,344
192
26,384
29,337
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 54s
Objective Time
1m 42s
81
Kill Participation
33
30
Kills
12
10
Deaths
30
51
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Jenos
1
0
22
12
W
Barik
Matsuri99
Barik
3
2
7
3.25
L
Raum
2
6
9
1.08
L
Kinessa
Skrubbble
Kinessa
7
7
3
1.21
W
Terminus
appryuu_11
Terminus
5
3
6
2.67
L
Fernando
i3enchy
Fernando
2
6
4
0.67
L
Koga
1
7
4
0.43
W
Saati
shalseel
Saati
5
3
9
3.17
W
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,654
Damage
139,451
139,451
Taken
203,654
35,736
Shielding
71,475
97,716
Healing
65,138
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
2,709
2,709
39,939
10,067
19,435
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
21,519
17,169
71,753
8,470
9,964
6,487
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
Matsuri99
Barik
25,760
25,760
0
4,685
38,944
29,249
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Raum
28,090
19,342
0
12,588
84,736
3,484
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
Skrubbble
Kinessa
58,499
50,642
0
0
25,994
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Terminus
appryuu_11
Terminus
48,875
40,760
0
8,890
49,843
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
i3enchy
Fernando
23,769
12,649
0
2,215
44,152
67,991
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Koga
26,384
19,783
0
329
29,337
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
shalseel
Saati
39,302
35,845
0
244
16,316
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
68,198
65,788
0
3,674
24,384
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role