Player Matchup

Makoa
Makoa
Jarna02
Makoa
Level 79
Champion Stats
10W - 17L
1,283 SR
Queue Stats
31W - 49L
1,280 Elo+
Party 1
Strix
Strix
Pazzagna
Strix
Level 16
Champion Stats
9W - 3L
1,593 SR
Queue Stats
13W - 24L
1,220 Elo+
Party 1
Fernando
Fernando
Reuben5games
Fernando
Level 33
Champion Stats
5W - 5L
1,206 SR
Queue Stats
7W - 13L
1,145 Elo+
Solo
Dredge
Dredge
Rs6-Quattroo
Dredge
Level 250
Champion Stats
149W - 134L
1,573 SR
Queue Stats
1,050W - 1,076L
1,434 Elo+
Solo
Vora
Vora
catodo_bordato
Vora
Level 27
Champion Stats
2W - 3L
1,337 SR
Queue Stats
43W - 60L
1,319 Elo+
Party 1
Team Averages
Level 81
1,398 SR
1,280 Elo+

VS

Team Averages
Level 78
1,519 SR
1,387 Elo+
Grohk
Grohk
Arnold15V
Grohk
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,393 Elo+
Solo
Atlas
Atlas
CU_hami
Atlas
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyra
Tyra
Und3f3tEd
Tyra
Level 64
Champion Stats
7W - 5L
1,653 SR
Queue Stats
36W - 34L
1,366 Elo+
Solo
Viktor
Viktor
abod-dash-atmen
Viktor
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,230 Elo+
Solo
Kinessa
Kinessa
nickleoftime
Kinessa
Level 239
Champion Stats
20W - 15L
1,441 SR
Queue Stats
199W - 187L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Jarna02
Makoa
29
4 / 5 / 8
2,344
260
19,054
47,557
27,518
Spring Tide

Spring Tide

Shell Spin

Heal for 1250 for each enemy hit with Shell Spin.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Strix
Pazzagna
Strix
11
3 / 3 / 6
1,864
207
11,015
13,275
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Fernando
Reuben5games
Fernando
41
2 / 7 / 5
2,400
267
16,176
51,520
37,142
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
57
12 / 0 / 3
2,370
263
56,991
10,760
140
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

16
14 / 5 / 5
3,506
390
38,058
32,958
0
Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Arnold15V
Grohk
31
0 / 1 / 0
936
104
1,385
3,476
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Atlas
CU_hami
Atlas
29
1 / 8 / 3
1,051
117
11,691
50,119
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Tyra
53
17 / 7 / 0
2,526
281
86,106
34,320
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

16
1 / 11 / 3
1,206
134
26,037
28,907
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Kinessa
nickleoftime
Kinessa
59
1 / 8 / 2
1,306
145
30,851
24,472
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 29s
Objective Time
2m 16s
62
Kill Participation
28
35
Kills
20
20
Deaths
35
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Grohk
Arnold15V
Grohk
0
1
0
0
L
Atlas
CU_hami
Atlas
1
8
3
0.31
W
Makoa
Jarna02
Makoa
4
5
8
1.6
W
Strix
Pazzagna
Strix
3
3
6
2
W
Fernando
Reuben5games
Fernando
2
7
5
0.64
W
Dredge
12
0
3
13.5
L
Tyra
17
7
0
2.43
L
1
11
3
0.23
W
14
5
5
3.3
L
Kinessa
nickleoftime
Kinessa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,294
Damage
156,070
156,070
Taken
141,294
64,800
Shielding
0
58,380
Healing
18,034
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
Arnold15V
Grohk
1,385
1,385
0
1,276
3,476
0
L
Atlas
CU_hami
Atlas
11,691
11,691
0
58
50,119
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Makoa
Jarna02
Makoa
19,054
15,302
0
17,368
47,557
27,518
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Strix
Pazzagna
Strix
11,015
10,765
1,562
6,526
13,275
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Reuben5games
Fernando
16,176
14,026
0
5,868
51,520
37,142
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
56,991
43,911
0
11,286
10,760
140
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Tyra
86,106
42,324
0
5,995
34,320
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
26,037
15,448
0
4,807
28,907
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,058
29,386
0
15,770
32,958
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kinessa
nickleoftime
Kinessa
30,851
22,284
0
5,898
24,472
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role