Player Matchup
VS
Match Stats

Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4

Infamy
Armor
Increase your maximum Health by 200.
Level 4

Master Stance
Counter
Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.
Level 4

Blade Dancer
Whirl
Increase the travel distance of Whirl by 8%.
Level 1

Viciousness
Counter
Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.
Level 2

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1

Harden
Dredge Anchor
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
Level 5

Surf
Shell Spin
Increase the travel distance of Shell Spin by 20%.
Level 2

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.
Level 2

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Lifegiver
Protection
Heal the target of your Protection for 375.
Level 5

Eldritch Speed
Recharge
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Level 1

Arcane Etching
Nullify
Gain a 100-Health Shield after activating Nullify.
Level 1

Glyph of Freedom
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Winddancer
Protection
Increase the Movement Speed of your Protection target by 30% for 2s.
Level 3

Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 15% while Stellar Wind is active.
Level 3

Sidereal
Weapon
Increase your maximum Health by 200.
Level 4

Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1

Solar Sails
Stellar Wind
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Level 2

Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4

Sustenance
Armor
Increase your Healing received by 32% while at or below 50% Health.
Level 4

Fleeting
Slither
Reduce the Cooldown of Slither by 1.2s.
Level 2

Feed the Spirits
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Snake Pit
Armor
Increase your Movement Speed by 4%.
Level 1

Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Runic Ammunition
Weapon
Gain 20% Lifesteal.
Level 5

Plans Within Plans
Deflector Shield
Heal for 60 every 1s while Deflector Shield is active.
Level 3

One Step Ahead
Armor
Increase your Movement Speed by 4%.
Level 1

Contingency
Deflector Shield
Increase Deflector Shield's Health by 375.
Level 3

Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Level 3

Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1

Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3

Duty is a Mountain
Increase the time until Ire starts to decay by 0.25s.
Level 1

Indignation
Reduce the Cooldown of Conviction by 0.4s.
Level 1

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Solemn Watch
Increase the distance traveled by Conviction by 30%.
Level 5

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 2s for each enemy hit by it.
Level 4

Magistrate's Might
Armor
Gain a 390-Health Shield for 3s after dropping to or below 35% Health.
Level 3

By My Will
Weapon
Increase your maximum Ammo by 12.
Level 3

Extraplanar Power
Projection
Increase your Movement Speed by 12% for 3s after activating Projection.
Level 2

Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.
Level 3

Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1

Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2

Ephemeral
Weapon
Increase your Reload Speed by 16%.
Level 2

Pursuit
Shatter
Increase the Movement Speed of Illusions by 8% during Shatter.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Level 5

Wanderlust
Armor
Increase your Movement Speed by 9%.
Level 3

Bullseye
Weapon
Reduce your active Cooldowns by 20% when you get an Elimination.
Level 2

Run Like the Wind
Withdraw
Increase your Movement Speed by 21% for 3s after using Withdraw.
Level 3

Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2

Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.