Player Matchup

Fernando
Fernando
Qualifying
Double K 81
Fernando
Qualifying
Level 104
Champion Stats
0W - 1L
1,312 SR
Queue Stats
1W - 2L
1,527 Elo+
Party 1
Viktor
Viktor
Gold IV
Punisher_Girl_16
Viktor
Gold IV
Level 334
Champion Stats
1W - 1L
1,887 SR
Queue Stats
160W - 161L
1,506 Elo+
Solo
Io
Io
Qualifying
Shirli05
Io
Qualifying
Level 72
Champion Stats
0W - 1L
1,533 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhin
Zhin
Gold III
littlesnowman
Zhin
Gold III
Level 118
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,417 Elo+
Solo
Yagorath
Yagorath
Gold IV
pinchurrako
Yagorath
Gold IV
Level 999
Champion Stats
17W - 13L
1,653 SR
Queue Stats
717W - 706L
1,486 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 325
1,577 SR
1,487 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 336
1,464 SR
1,484 Elo+
Makoa
Makoa
Gold I
AtéABarracaAbana
Makoa
Gold I
Level 999
Champion Stats
23W - 62L
1,430 SR
Queue Stats
1,763W - 1,755L
1,559 Elo+
Solo
Rei
Rei
Silver I
Rayzerr30
Rei
Silver I
Level 70
Champion Stats
2W - 2L
1,628 SR
Queue Stats
31W - 37L
1,437 Elo+
Party 2
Vora
Vora
Silver III
Sanza_88
Vora
Silver III
Level 154
Champion Stats
4W - 13L
1,521 SR
Queue Stats
43W - 62L
1,396 Elo+
Party 2
Torvald
Torvald
Gold IV
iceage0258
Torvald
Gold IV
Level 263
Champion Stats
15W - 14L
1,569 SR
Queue Stats
196W - 187L
1,501 Elo+
Solo
Kinessa
Kinessa
Gold IV
vetra42
Kinessa
Gold IV
Level 196
Champion Stats
1W - 3L
1,170 SR
Queue Stats
139W - 118L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Double K 81
Fernando
45
1 / 8 / 0
1,535
219
5,536
51,003
49,610
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

52
0 / 9 / 1
1,246
178
39,940
26,949
0
Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

19
0 / 7 / 1
1,140
163
7,977
36,902
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 6 Ammo after using Lunar Leap.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

44
0 / 7 / 1
1,079
154
20,663
21,665
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Yagorath
pinchurrako
Yagorath
59
4 / 5 / 0
1,549
221
20,459
45,844
2,349
The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.

Level 2

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Bans
InaraKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
DredgeAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
12 / 0 / 9
2,377
340
48,858
46,739
19,306
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

38
3 / 2 / 20
2,339
334
19,922
14,988
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Vora
56
10 / 1 / 12
2,347
335
45,128
15,717
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Torvald
iceage0258
Torvald
43
5 / 0 / 15
2,683
383
29,883
5,794
44,540
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Kinessa
vetra42
Kinessa
59
6 / 2 / 8
2,049
293
38,572
11,337
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 54s
Objective Time
6m 7s
8
Kill Participation
100
5
Kills
36
36
Deaths
5
3
Assists
64
Player
Kills
Deaths
Assists
KDA
W
12
0
9
16.5
L
Fernando
Double K 81
Fernando
1
8
0
0.13
L
0
9
1
0.06
W
3
2
20
6.5
W
Vora
10
1
12
16
L
0
7
1
0.07
W
Torvald
iceage0258
Torvald
5
0
15
12.5
L
0
7
1
0.07
L
Yagorath
pinchurrako
Yagorath
4
5
0
0.8
W
Kinessa
vetra42
Kinessa
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,575
Damage
182,363
182,363
Taken
94,575
51,959
Shielding
63,846
53,328
Healing
73,845
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
48,858
47,018
0
1,840
46,739
19,306
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Double K 81
Fernando
5,536
4,736
0
844
51,003
49,610
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
39,940
24,505
0
2,178
26,949
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
19,922
18,772
51,710
9,609
14,988
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
45,128
30,615
0
5,869
15,717
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
7,977
6,977
16,826
17,135
36,902
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Torvald
iceage0258
Torvald
29,883
25,506
1,400
0
5,794
44,540
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
20,663
16,469
0
3,415
21,665
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Yagorath
pinchurrako
Yagorath
20,459
12,754
0
12,930
45,844
2,349
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kinessa
vetra42
Kinessa
38,572
35,567
0
3,417
11,337
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role