Player Matchup

Jenos
Jenos
Platinum I
AnnyAreYouOK
Jenos
Platinum I
Level 999
Champion Stats
55W - 42L
1,705 SR
Queue Stats
639W - 604L
1,602 Elo+
Party 3
Torvald
Torvald
Platinum V
AzaRi506
Torvald
Platinum V
Level 999
Champion Stats
21W - 6L
1,887 SR
Queue Stats
693W - 654L
1,577 Elo+
Party 3
Vora
Vora
Diamond V
CthuIhu2
Vora
Diamond V
Level 196
Champion Stats
54W - 30L
1,709 SR
Queue Stats
248W - 217L
1,623 Elo+
Party 2
Inara
Inara
Platinum IV
MamatNaruto
Inara
Platinum IV
Level 179
Champion Stats
42W - 36L
1,685 SR
Queue Stats
343W - 334L
1,595 Elo+
Party 2
Pip
Pip
Diamond I
Mutu
Pip
Diamond I
Level 999
Champion Stats
65W - 29L
1,893 SR
Queue Stats
1,175W - 974L
1,812 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 674
1,776 SR
1,642 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 295
1,754 SR
1,651 Elo+
Khan
Khan
Platinum I
AbJad
Khan
Platinum I
Level 446
Champion Stats
213W - 175L
1,699 SR
Queue Stats
1,005W - 957L
1,653 Elo+
Party 1
Io
Io
Gold I
Clumsyhunt3R
Io
Gold I
Level 232
Champion Stats
17W - 13L
1,614 SR
Queue Stats
115W - 118L
1,512 Elo+
Solo
Fernando
Fernando
Platinum I
Menstrual
Fernando
Platinum I
Level 130
Champion Stats
9W - 4L
1,823 SR
Queue Stats
310W - 330L
1,663 Elo+
Solo
Maeve
Maeve
Diamond V
NovaBuldoX
Maeve
Diamond V
Level 61
Champion Stats
22W - 12L
1,811 SR
Queue Stats
68W - 46L
1,691 Elo+
Party 1
Lian
Lian
Diamond III
Ønlý
Lian
Diamond III
Level 608
Champion Stats
20W - 16L
1,825 SR
Queue Stats
324W - 250L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 3 / 9
2,111
264
17,233
23,381
10,400
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Torvald
AzaRi506
Torvald
59
2 / 8 / 3
1,761
220
29,775
29,538
71,853
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 2s.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 2.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Vora
49
5 / 10 / 3
2,075
259
38,534
42,841
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

44
0 / 8 / 5
1,854
232
47,740
88,841
8,136
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Pip
Mutu
Pip
60
5 / 10 / 5
1,887
236
42,651
57,074
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
ReiMakoa
Team 1 Score

0

VS

Team 2 Score

4

Bans
KinessaAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
AbJad
Khan
53
3 / 5 / 17
2,365
296
32,160
58,317
20,668
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

51
1 / 1 / 27
3,050
381
16,524
17,724
2,355
Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 20% while firing your Light Bow.

Level 2

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Fernando
Menstrual
Fernando
42
6 / 2 / 10
3,522
440
34,503
53,529
35,504
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Maeve
22
11 / 4 / 14
2,642
330
67,640
27,054
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Lian
Ønlý
Lian
59
18 / 2 / 16
3,324
416
90,848
19,309
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 10s
Objective Time
7m 20s
39
Kill Participation
123
14
Kills
39
39
Deaths
14
25
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Khan
AbJad
Khan
3
5
17
2.3
L
2
3
9
2.17
L
Torvald
AzaRi506
Torvald
2
8
3
0.44
W
1
1
27
14.5
L
Vora
5
10
3
0.65
L
0
8
5
0.31
W
Fernando
Menstrual
Fernando
6
2
10
5.5
L
Pip
Mutu
Pip
5
10
5
0.75
W
Maeve
11
4
14
4.5
W
Lian
Ønlý
Lian
18
2
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,933
Damage
241,675
241,675
Taken
175,933
90,389
Shielding
58,527
120,906
Healing
132,105
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
AbJad
Khan
32,160
29,765
3,377
5,892
58,317
20,668
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
17,233
16,037
76,089
12,497
23,381
10,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Torvald
AzaRi506
Torvald
29,775
23,180
0
0
29,538
71,853
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
16,524
16,524
105,192
12,562
17,724
2,355
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Vora
38,534
26,979
0
3,761
42,841
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
47,740
42,065
0
10,475
88,841
8,136
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Menstrual
Fernando
34,503
22,006
0
1,880
53,529
35,504

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Pip
Mutu
Pip
42,651
38,878
2,679
15,405
57,074
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Maeve
67,640
66,200
0
2,674
27,054
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
Ønlý
Lian
90,848
89,888
0
528
19,309
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role